Space Engineers

Space Engineers

[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
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Uppdatering: 7 aug, 2022 @ 13:43

- Fixed small thrusters emitting smoke in space

Uppdatering: 5 aug, 2022 @ 5:20

Uppdatering: 29 jul, 2022 @ 17:35

Hotfix
-Fixed: Additional Crash when gridning / removing blocks

Uppdatering: 28 jul, 2022 @ 17:26

Hotfix
- Fixed: Crash when connecting blocks got removed/destroyed

Uppdatering: 27 jul, 2022 @ 15:02

-Major Update-
Features

- Added Industrial thrusters. Quick implementation, no heatup effect atm
- Started reworking and optimizing particles
- Code Optimizations. More to come
- Also, added the base for this mod to turn into a framework for other mods to use. First iteration so I will have some things to iron out and improve apon (will add more info)

Uppdatering: 12 sep, 2020 @ 7:55

[Update 7]
Optimization: Massive performance improvement large worlds with many grids

Uppdatering: 9 sep, 2020 @ 14:33

[Update 6]
Added support for Reavers

Uppdatering: 7 sep, 2020 @ 13:44

[Update 5]
Fixed:
- Issue with flames being invisible due to subetypeID collision

Uppdatering: 6 sep, 2020 @ 5:30

[Update 4]
In this update i focused on reworking the logic which resulted in HUGE performance improvements in large worlds with many grids. My test test world for this went from 14fps to 120+

Fixed
- Performance in worlds with many grids

Uppdatering: 4 sep, 2020 @ 17:13

removed atmosphere..