Space Engineers

Space Engineers

[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
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Actualización: 7 AGO 2022 a las 13:43

- Fixed small thrusters emitting smoke in space

Actualización: 5 AGO 2022 a las 5:20

Actualización: 29 JUL 2022 a las 17:35

Hotfix
-Fixed: Additional Crash when gridning / removing blocks

Actualización: 28 JUL 2022 a las 17:26

Hotfix
- Fixed: Crash when connecting blocks got removed/destroyed

Actualización: 27 JUL 2022 a las 15:02

-Major Update-
Features

- Added Industrial thrusters. Quick implementation, no heatup effect atm
- Started reworking and optimizing particles
- Code Optimizations. More to come
- Also, added the base for this mod to turn into a framework for other mods to use. First iteration so I will have some things to iron out and improve apon (will add more info)

Actualización: 12 SEP 2020 a las 7:55

[Update 7]
Optimization: Massive performance improvement large worlds with many grids

Actualización: 9 SEP 2020 a las 14:33

[Update 6]
Added support for Reavers

Actualización: 7 SEP 2020 a las 13:44

[Update 5]
Fixed:
- Issue with flames being invisible due to subetypeID collision

Actualización: 6 SEP 2020 a las 5:30

[Update 4]
In this update i focused on reworking the logic which resulted in HUGE performance improvements in large worlds with many grids. My test test world for this went from 14fps to 120+

Fixed
- Performance in worlds with many grids

Actualización: 4 SEP 2020 a las 17:13

removed atmosphere..