Space Engineers
[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
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Обновление: 7 авг. 2022 в 13:43

- Fixed small thrusters emitting smoke in space

Обновление: 5 авг. 2022 в 5:20

Обновление: 29 юли 2022 в 17:35

Hotfix
-Fixed: Additional Crash when gridning / removing blocks

Обновление: 28 юли 2022 в 17:26

Hotfix
- Fixed: Crash when connecting blocks got removed/destroyed

Обновление: 27 юли 2022 в 15:02

-Major Update-
Features

- Added Industrial thrusters. Quick implementation, no heatup effect atm
- Started reworking and optimizing particles
- Code Optimizations. More to come
- Also, added the base for this mod to turn into a framework for other mods to use. First iteration so I will have some things to iron out and improve apon (will add more info)

Обновление: 12 септ. 2020 в 7:55

[Update 7]
Optimization: Massive performance improvement large worlds with many grids

Обновление: 9 септ. 2020 в 14:33

[Update 6]
Added support for Reavers

Обновление: 7 септ. 2020 в 13:44

[Update 5]
Fixed:
- Issue with flames being invisible due to subetypeID collision

Обновление: 6 септ. 2020 в 5:30

[Update 4]
In this update i focused on reworking the logic which resulted in HUGE performance improvements in large worlds with many grids. My test test world for this went from 14fps to 120+

Fixed
- Performance in worlds with many grids

Обновление: 4 септ. 2020 в 17:13

removed atmosphere..