Rivals of Aether

Rivals of Aether

Eggdog
Mostrando 11-20 de 36 aportaciones
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Actualización: 21 DIC 2020 a las 11:27

v1.24
-changed back air angle (40 -> 361)

Actualización: 18 DIC 2020 a las 15:08

eggdog

Actualización: 18 DIC 2020 a las 15:07

v1.22
-fixed up strong coming out f1 after charge, it's now f7 after charge
-fixed up strong swipe sfx and dash attack swipe sfx being mistimed

Actualización: 17 DIC 2020 a las 14:11

v1.21
-fixed forward air's animation frames not matching the strong hit/weak hit very slightly

Actualización: 22 NOV 2020 a las 12:00

v1.20
-increased neutral air startup (6 -> 8)

Actualización: 20 NOV 2020 a las 8:07

v1.19
-lowered height of ""hop"" during dashstart animation
-up special now shifts you up a little bit when used on the ground

-increased back air sweetspot hitpause scaling (.25 -> .65)

-decreased up special spike base knockback (9 -> 7)
-increased up special spike knockback scaling (.5 -> .6)

-down special mines now turn around at walls instead of disappearing

-decreased neutral air active frames (6 -> 4)
-increased neutral air endlag (8 -> 9)

-added 10f of hit lockout to up special's spike hitbox

-added agent N codec
-added steve support

Actualización: 9 OCT 2020 a las 16:46

v1.18

Actualización: 28 SEP 2020 a las 18:05

v1.17
-added custom idle hurtbox to use instead of the default one

Actualización: 26 SEP 2020 a las 18:01

v1.16

Actualización: 26 SEP 2020 a las 17:46

v1.15
-added pokemon stadium support