Rivals of Aether

Rivals of Aether

Eggdog
11–20/36 bejegyzés mutatása
< 1  2  3  4 >
Frissítés: 2020. dec. 21. @ 11:27

v1.24
-changed back air angle (40 -> 361)

Frissítés: 2020. dec. 18. @ 15:08

eggdog

Frissítés: 2020. dec. 18. @ 15:07

v1.22
-fixed up strong coming out f1 after charge, it's now f7 after charge
-fixed up strong swipe sfx and dash attack swipe sfx being mistimed

Frissítés: 2020. dec. 17. @ 14:11

v1.21
-fixed forward air's animation frames not matching the strong hit/weak hit very slightly

Frissítés: 2020. nov. 22. @ 12:00

v1.20
-increased neutral air startup (6 -> 8)

Frissítés: 2020. nov. 20. @ 8:07

v1.19
-lowered height of ""hop"" during dashstart animation
-up special now shifts you up a little bit when used on the ground

-increased back air sweetspot hitpause scaling (.25 -> .65)

-decreased up special spike base knockback (9 -> 7)
-increased up special spike knockback scaling (.5 -> .6)

-down special mines now turn around at walls instead of disappearing

-decreased neutral air active frames (6 -> 4)
-increased neutral air endlag (8 -> 9)

-added 10f of hit lockout to up special's spike hitbox

-added agent N codec
-added steve support

Frissítés: 2020. okt. 9. @ 16:46

v1.18

Frissítés: 2020. szept. 28. @ 18:05

v1.17
-added custom idle hurtbox to use instead of the default one

Frissítés: 2020. szept. 26. @ 18:01

v1.16

Frissítés: 2020. szept. 26. @ 17:46

v1.15
-added pokemon stadium support