Rivals of Aether
Eggdog
11–20 из 36
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Обновление: 21 дек. 2020 г. в 11:27

v1.24
-changed back air angle (40 -> 361)

Обновление: 18 дек. 2020 г. в 15:08

eggdog

Обновление: 18 дек. 2020 г. в 15:07

v1.22
-fixed up strong coming out f1 after charge, it's now f7 after charge
-fixed up strong swipe sfx and dash attack swipe sfx being mistimed

Обновление: 17 дек. 2020 г. в 14:11

v1.21
-fixed forward air's animation frames not matching the strong hit/weak hit very slightly

Обновление: 22 ноя. 2020 г. в 12:00

v1.20
-increased neutral air startup (6 -> 8)

Обновление: 20 ноя. 2020 г. в 8:07

v1.19
-lowered height of ""hop"" during dashstart animation
-up special now shifts you up a little bit when used on the ground

-increased back air sweetspot hitpause scaling (.25 -> .65)

-decreased up special spike base knockback (9 -> 7)
-increased up special spike knockback scaling (.5 -> .6)

-down special mines now turn around at walls instead of disappearing

-decreased neutral air active frames (6 -> 4)
-increased neutral air endlag (8 -> 9)

-added 10f of hit lockout to up special's spike hitbox

-added agent N codec
-added steve support

Обновление: 9 окт. 2020 г. в 16:46

v1.18

Обновление: 28 сен. 2020 г. в 18:05

v1.17
-added custom idle hurtbox to use instead of the default one

Обновление: 26 сен. 2020 г. в 18:01

v1.16

Обновление: 26 сен. 2020 г. в 17:46

v1.15
-added pokemon stadium support