Space Engineers

Space Engineers

Water Mod
Hiển thị 11-20 trong 162 mục
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Cập nhật: 7 Thg01, 2024 @ 2:53pm

Cập nhật: 7 Thg01, 2024 @ 2:13pm

Version 3.20
* Oxygen is no longer infinite underwater

Cập nhật: 10 Thg10, 2023 @ 7:37am

Version 3.19
* Fix collection rate command

Cập nhật: 17 Thg06, 2023 @ 10:32am

Version 3.18
* Fix splash effects not working on DS
* Fix threading issue with blocks that use FunctionalAboveWater/FunctionalUnderWater
* Increase visibility of water blast particle
* Fix boat wakes
* Reenable boat wakes
* Boat wakes are affected by currents, waves
* Grid impacts are affected by currents, waves
* Splashes are affected by currents, waves
* Fix center of buoyancy being a few frames delayed on large ships
* Fix `/wfog` not saving
* Fix relative grid velocity resetting when near a subgrid

Cập nhật: 29 Thg04, 2023 @ 2:21pm

Version 3.17
* JWaterOld is now the default water texture
* Fix texture not changing correctly with /wtexture
* Increase reflectivity
* Fix small collectors not collecting ice with low collection rates

Cập nhật: 15 Thg04, 2023 @ 5:14am

Version 3.16
* Water is reflective (1.202 fixed billboard reflections)
* Fix crash on Torch servers
* Remove a file

Cập nhật: 9 Thg04, 2023 @ 11:23am

Cập nhật: 9 Thg04, 2023 @ 6:47am

Cập nhật: 9 Thg04, 2023 @ 5:51am

Version 3.15
* Fixed implicit numeric precision loss
* Render optimizations
* Fixed commands being case sensitive
* New angular drag model that is affected by bounding box shape
* Fixed drag issue on large grids
* Fixed physics issue when converting static grids
* Fixed drag issue on tiny grids
* Increased min reflectivity of water fresnel effect
* Fixed issue with GetDepthSquared
* Fixed fish trying to become land animals near beaches

Cập nhật: 22 Thg01, 2023 @ 3:56pm