Space Engineers

Space Engineers

Water Mod
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Actualización: 7 ENE 2024 a las 14:53

Actualización: 7 ENE 2024 a las 14:13

Version 3.20
* Oxygen is no longer infinite underwater

Actualización: 10 OCT 2023 a las 7:37

Version 3.19
* Fix collection rate command

Actualización: 17 JUN 2023 a las 10:32

Version 3.18
* Fix splash effects not working on DS
* Fix threading issue with blocks that use FunctionalAboveWater/FunctionalUnderWater
* Increase visibility of water blast particle
* Fix boat wakes
* Reenable boat wakes
* Boat wakes are affected by currents, waves
* Grid impacts are affected by currents, waves
* Splashes are affected by currents, waves
* Fix center of buoyancy being a few frames delayed on large ships
* Fix `/wfog` not saving
* Fix relative grid velocity resetting when near a subgrid

Actualización: 29 ABR 2023 a las 14:21

Version 3.17
* JWaterOld is now the default water texture
* Fix texture not changing correctly with /wtexture
* Increase reflectivity
* Fix small collectors not collecting ice with low collection rates

Actualización: 15 ABR 2023 a las 5:14

Version 3.16
* Water is reflective (1.202 fixed billboard reflections)
* Fix crash on Torch servers
* Remove a file

Actualización: 9 ABR 2023 a las 11:23

Actualización: 9 ABR 2023 a las 6:47

Actualización: 9 ABR 2023 a las 5:51

Version 3.15
* Fixed implicit numeric precision loss
* Render optimizations
* Fixed commands being case sensitive
* New angular drag model that is affected by bounding box shape
* Fixed drag issue on large grids
* Fixed physics issue when converting static grids
* Fixed drag issue on tiny grids
* Increased min reflectivity of water fresnel effect
* Fixed issue with GetDepthSquared
* Fixed fish trying to become land animals near beaches

Actualización: 22 ENE 2023 a las 15:56