Garry's Mod
(UNLISTED) GMI's "HUNT!" [Horror Map Episode 1]
1–7 из 7
Обновление: 7 окт. 2014 г. в 2:55

- Added custom flashlight fix: now you must bring the lantern to explore
- Changed floor texture to hl2 tiles.
- Added checkpoint.
- Minor fixes for cubemap, light dynamics, and objectives.

Обновление: 16 июл. 2014 г. в 11:44

- Fixed ERROR Models

Обновление: 14 июл. 2014 г. в 19:35

There's bunch of fixes in this version, includes:
- Added New Map's Color Correction
- Decreased delay of Weapon Spawn (3 Seconds)
- Changed the Output to prevent "Crazy prop_physics Fight" when trying to pickup key and black crystal
- Edited some puzzles
- Fixed several Map objectives

Обновление: 24 фев. 2014 г. в 21:04

Minor Fixes
- Enhanced Intro Level Lighting, and Generator Lab's Lighting
- Fixed Several Objective markers that do not disappearing sometimes
- Fixed & Enhanced arrows markers
- Added New Weapon: Phyton 357 in the beginning
- Fixed User Exploit* on "Finding Key" Stage

* User exploit: sometimes they found the key without having to go to the locked door, and it would break the level's objective scene.

Обновление: 9 фев. 2014 г. в 23:47

- Fixed Objectives Marker that appears to be glitchy.
Objectives markers are now very helpful!

Обновление: 25 янв. 2014 г. в 9:49

Several fixes for new updates:

- Added "Objective Maps" to brief how to play this map
- Added "Objective Markers" to help you find some objects
- Added Decal Helper
- Fixed Missing Texture on Bath room
- Minor-Enhanced Level Optimizations

Обновление: 22 янв. 2014 г. в 8:04

- Spawnable Torch Light
- Added Soundscapes
- Enhanced Level Optimizations
- Weapons : In this map you're only allowed using with map's prefered weapon. You can still find several weapons in some area
- Several "Arrow" Guides (Helps you to find some objectives)
- Episodic (Will upload episode 2 ASAP)
- Custom stuffs (Ghosts and Musics)