Garry's Mod

Garry's Mod

(UNLISTED) GMI's "HUNT!" [Horror Map Episode 1]
Wyświetlanie 1-7 z 7 pozycji
Aktualizacja: 7 października 2014 o godz. 2:55

- Added custom flashlight fix: now you must bring the lantern to explore
- Changed floor texture to hl2 tiles.
- Added checkpoint.
- Minor fixes for cubemap, light dynamics, and objectives.

Aktualizacja: 16 lipca 2014 o godz. 11:44

- Fixed ERROR Models

Aktualizacja: 14 lipca 2014 o godz. 19:35

There's bunch of fixes in this version, includes:
- Added New Map's Color Correction
- Decreased delay of Weapon Spawn (3 Seconds)
- Changed the Output to prevent "Crazy prop_physics Fight" when trying to pickup key and black crystal
- Edited some puzzles
- Fixed several Map objectives

Aktualizacja: 24 lutego 2014 o godz. 21:04

Minor Fixes
- Enhanced Intro Level Lighting, and Generator Lab's Lighting
- Fixed Several Objective markers that do not disappearing sometimes
- Fixed & Enhanced arrows markers
- Added New Weapon: Phyton 357 in the beginning
- Fixed User Exploit* on "Finding Key" Stage

* User exploit: sometimes they found the key without having to go to the locked door, and it would break the level's objective scene.

Aktualizacja: 9 lutego 2014 o godz. 23:47

- Fixed Objectives Marker that appears to be glitchy.
Objectives markers are now very helpful!

Aktualizacja: 25 stycznia 2014 o godz. 9:49

Several fixes for new updates:

- Added "Objective Maps" to brief how to play this map
- Added "Objective Markers" to help you find some objects
- Added Decal Helper
- Fixed Missing Texture on Bath room
- Minor-Enhanced Level Optimizations

Aktualizacja: 22 stycznia 2014 o godz. 8:04

- Spawnable Torch Light
- Added Soundscapes
- Enhanced Level Optimizations
- Weapons : In this map you're only allowed using with map's prefered weapon. You can still find several weapons in some area
- Several "Arrow" Guides (Helps you to find some objectives)
- Episodic (Will upload episode 2 ASAP)
- Custom stuffs (Ghosts and Musics)