Rivals of Aether

Rivals of Aether

G.B.A
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Actualización: 11 JUN 2022 a las 3:39 p. m.

v1.67 (something something)
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Dialogue Buddy related, nothing special.

Actualización: 11 JUN 2022 a las 11:33 a. m.

v1.67 (extra)
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Minor clean up.

Actualización: 21 MAY 2022 a las 3:47 p. m.

v1.67
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NSPECIAL:
• Added Air transition sprites

DSPECIAL:
+ The Charge Timer has been increased from 40 -> 50
+ Knockback Scaling for the Fully Charged Hitbox has been increased from 1.10 -> 1.15
• At a certain point while charging the sceptre, G.B.A will now set himself on fire (total dmg to self is 10)

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Misc:
• Fixed a bug where DSPECIAL's projectile wouldn't disappear off-ledges on certain stages (e.g. Tempest Peak)
• Compiled the separate sprite strips of NSPECIAL's funny projectile gags together
• Redid the Random Sound Generators for DAIR and USPECIAL

Actualización: 19 MAY 2022 a las 12:53 p. m.

v1.66 (nothing special edition again):
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One minor pixel mistake was fixed for the idle.

Actualización: 17 MAY 2022 a las 4:56 a. m.

v1.66 (nothing special edition):
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A minor and overlooked typo correction in the Trummel & Alto 2.0 Codex.

Actualización: 11 MAY 2022 a las 8:49 a. m.

v1.66:
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General:
• Updated the Idle sprites (goodbye eye-blinking animation)

JAB:
+ Endlag increased from 8 -> 12

FAIR:
• Updated the sprite strip

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Misc:
• Changed the hit fx for DSTRONG, DSTRONG_2 (rune) and DSPECIAL_AIR with a custom fiery explosion effect sprite

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~BONUS~:
• Added compatibility support for Solid Snake

Actualización: 21 ABR 2022 a las 2:41 p. m.

v1.65:
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General:
• Added an sfx when selecting the character on the char screen

FAIR:
- Endlag reduced from 21 -> 18
• Redid the frame data to make the hitbox active times more... fair (peak comedy, i know)

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~BONUS~:
• Added compatibility support for Kirby Fighters Buddy

Actualización: 4 FEB 2022 a las 3:59 p. m.

v1.64 (extra fix):
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• DSPECIAL's charged hitbox no longer destroyed in Clairen’s plasma field.
• Taunt 3 SFX adjustment for funny loops.

Actualización: 3 FEB 2022 a las 2:51 p. m.

v1.64 (hotfix):
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A minor adjustment made to the result screen 1 sprite.

Actualización: 3 FEB 2022 a las 2:32 p. m.

v1.64:
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DSPECIAL:
+ You can now shield/roll out of the attack while charging
• Changed the speed/timing of the fiery explode particle effect to better match the hitbox duration
• Changed the SFX for the charge indication
• Changed the red charge flicker effect

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~BONUS~:
• Added compatibility support for Future Ducky
• Added compatibility support for Bailey (Ack! My Back!)