Intruder

Intruder

Phil's Office
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Update: 16 Aug @ 8:58pm

- Added a small random delay onto all of the car alarm activators thanks to Xixo's magic code (two alarms set off at the same time will be slightly offset).
- Car alarms now have random duration.

Update: 16 Aug @ 5:01pm

- Added an Information Icon near both spawnpoints that can enable an x-ray on the objective spawn locations to make it easier for new players to understand the game/map without having to explore in spectator mode. Information Icon despawns after 15 seconds to avoid it impacting gameplay.
- Added car alarms.
- Added pistol ammo in the armory.
- Added a noise maker in the armory.
- Fixed the bathroom vent having inverted opening/closing controls.

Update: 14 Jul @ 10:28pm

- Another small fix

Update: 12 Jul @ 1:30am

- Small tweaks and bug fixes

Update: 21 Apr @ 7:54pm

- Added grates
- Fixed the Dragon ammo only giving you 30 bullets
- Fixed a stupid method to launch yourself into the air

Update: 3 Apr @ 6:50pm

  • Added the rock gadget in various locations.
  • Added a Dragon AR inside the armory.
  • Replaced the old keypads with new ones (same function, different look).
  • Replaced the old Intruder Van with a new model.
  • Fixed some minor door clipping.
  • Various map optimizations.
  • Added labels on doors to show the room name.
  • Added labels inside the vents to show path direction.
  • Added text outside the 90 door for easier callouts.
  • Improved the look of various light fixtures and light volumes

Update: 27 Feb, 2024 @ 12:01pm

Extremely Important Stuff:

  • Removed a collider on the roof above the front doors that would fling you into the air.
  • Fixed the volumetric audio causing leaning to be blocked.
Semi Important Stuff:
  • Reduced the file size by 170mb.
Less Important Stuff:
  • Fixed a misplaced bench.
  • Added colored text on the objective screen.
  • Fixed some bad lightmaps.

Update: 22 Feb, 2024 @ 1:16am

Extremely Important Stuff:

  • Fixed the one-way collider on the vent exits being visible, which made it impossible to see inside of a vent.
Semi Important Stuff:
  • Removed a ragdoll jump location.
  • Fixed fences and parking meters not nudging players.
Less Important Stuff:
  • Added a tiny bit more cover near the back of the building/parking lot.
  • Fixed the extractions not being the correct size.
  • Fixed the objective screen not having objective text.
  • Slightly improved FPS.

Update: 22 Nov, 2023 @ 5:22pm

Semi Important Stuff:

  • Fixed a small shelf not having a collider.
Less Important Stuff:
  • Fixed lighting on the paper stacks.

Update: 15 Nov, 2023 @ 4:03pm

Semi Important Stuff:

  • Switched the layer on Volumetric Audio zones to improve door opening/closing.
  • Added Anti-C4 jump zones to prevent launching onto the roof.