Stellaris

Stellaris

Acquisition of Technology
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更新于:2021 年 12 月 14 日 上午 8:01

-Fixed hive empires loosing access to the evo chambers decision upon upgrading to Sigma tier and beyond.
-Fixed Precursor Fortress not appearing after being build. (Applies only to anything built after this update)

更新于:2021 年 12 月 12 日 上午 7:57

-We got a cease and desist from Phapple due to attempting to change the design of their Phanon Licenced ships. Therefor Phanon ships are no longer designeable but only buildable from Phanon Overwatch bases using their predefined loadouts.
-Changed the Omnidimensional Gateway to produce 150 resources each to help fueling the MacR.I.P.P. Runic Districts
-Changed the Phanon Alchemist jobs to produce ZRO and Living metal regardless if you have the tech to mine it or not.
-Fixed the Phanon Star Annihilator design to have several empty slots. (Requires new game)
-Added a safeguard to make sure you always have a valid design available for the Phanon Great Wall Megaturret to get you started with your Great Wall. (Only works before you have researched the Great Wall)
-Fixed the Runic Power Districts on the MacR.I.P.P. not using the same tech as the unlock for Runic Power. Eventually disabling it for some people eventhough they were eligible.

MEME OR BE MEMED JACK

更新于:2021 年 12 月 11 日 下午 12:13

-Fixed Phanon Overwatch build event referring to it as a Sigma Fortress.
-Changed Dutymen and Attack Dog armies to be recreuitable from any planet with a Oblivion Complex. Operatives are still only recreuitable at MacR.I.P.P. planets and the Phanon Vault.
-Added some missing localization text.

NANI!?

更新于:2021 年 12 月 11 日 上午 11:21

-Fixed emissary stellarite conduit costing stellarite again instead of runic power.
-Fixed the phanon ships not being buildable, despite having the tech.
-Fixed missing icon for Phanon Class-11-Singularity.
-Fixed various decisions not appearing for phanon tier building upgrades from sigma tier.

BECOME PHENOMENAL

更新于:2021 年 12 月 11 日 上午 9:01

-Fixed Phanon Vault not switching owner after the initial invasion. (This event works only before you occupied the phanon vault, you may need to reload an older safe if you did so already)
-Added missing techs to the Phanon Vault raid so that you truly get the full phanon experience.
-Fixed Phanon traits to not be added to your leaders on game start.

YAMERO!?

更新于:2021 年 12 月 11 日 上午 4:23

-Added a new event chain to obtain phanon technology without having to invade the droppoint system.
-Added the new star type called Phanon Pylon. All new Phanon Megastructures can only be built around this new star type.
-Added new Megastructure Phanon Stellar Converter which is able to turn any ordinary star into a Phanon Pylon.
-Added new Planet Type called Phanon MacR.I.P.P. which acts as your main source of Runic Power.
-Added new strategic resource Runic Power.
-Added new Megastructure Phanon Great Wall. This is the ultimate system defense installation, designed to to repel even the strongest foes (Stellarborne).
-Added new ship type: Phanon Megaturret. This is the actual offensive turret entity, mounted on the Phanon Great Wall.
-Added a complete new line of Phanon Tier buildings including automated buildings.
-Added various new events and event chains related to Phanon technology and ways to progress it.
-Added Phanon tier pop jobs to work the new Phanon tier buildings.
-Added a lot of new Phanon technologies.
-Added new Phanon tier bombardment stance.
-Added Phanon Tier species and leader traits.
-Added Phanon Tier Emissary that spawn Phanon tier buildings.
-Added Phanon Tier Enigmalith.
-Rebalanced Phanon Tier weapons to be half as good as Omega Tier weapons, making it a proper upgrade to Sigma Tier.
-Changed the Phanon Vault require 4 raids to give the all Phanon tech but now also spawns defensive drones in space that must be defeated.
-Changed the Stellarite event to fire 20-25 years after the Alpha Tier reactor has been acquired, instead of it requiring to have reached the end game date before.
-Drastically nerfed the Enigmatic Fortress weapon modifiers as they were too OP. in Turn it got it's shields and armor values doubled to make up for the loss of firepower.
-Drastically reduced the amount of spawned defense armies from all enforcer and giga fortress operator jobs to prevent late game lag.
-Nerfed all tiers of enforcer and giga fortress operator jobs to spawn less armies.
-The phanon vault can no longer be targetted by the emissary beam.

更新于:2021 年 11 月 26 日 下午 12:05

-Fixed stellarite ruler jobs and some other missing the new precalc code.
-Updated some scripted triggers.

I HAVE RISEN FROM THE ASHES.

更新于:2021 年 11 月 23 日 上午 3:41

Update of the base version to v3.2 'Heinlein'

更新于:2021 年 11 月 5 日 上午 7:08

-Fixed both dark matter and stellarite enforcers not removing crime from planets.

STAY RIGHT THERE CRIMINAL SCUM

更新于:2021 年 10 月 10 日 下午 12:54

- Added enigmatic fortress defense platform to xenophile fallenempire. (Requires new game)
- Added enigmatic fortress defense platforms to players. It can be researched either by bordering a xenophile fallen empire, having found the enigmatic fortress leviathan or being a ZoFE ascended empire.
- Fixed decision_fractured_self_detonation decision to setup a proper project now.
- Fixed delta emissary not spawning delta capital buildings.
- Added "exists = owner" to all buildings introduced or overwritten by AoT to reduce errors and thus the chance to crash.
- Changed leaders who have at least levelled up once to be viable candidates for resurrection. This should shut down resurrection event spam.
- Changed resurrected leaders to be viable for resurrection again, should they have died again forcefully.
- Changed delta warbarge to be researchable as well when bordering any fallen empire on top of the reimagination project.
- Added new techs for phanon gatekeeper and warbarge sections. Before they simply unlocked silently when researching phanon design.
- Drastically reworked and simplified the code to spawn the planetary shield FX. It should also be more performant. (Thanks to TrailedMachines for inspiration)

ALL YOUR BASE ARE BELONG TO US