Overgrowth

Overgrowth

Overgrowth Force Mode (July 2020 Map Jam)
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Update: 24 Jul, 2020 @ 2:59pm

Level boundaries (the invisible walls) were spotty at some point.
Removed all of them and replaced them with three big pieces.

Update: 24 Jul, 2020 @ 2:33pm

The random number generator used - rand() in this case - spitted out different ranges on Linux machines.
It was replaced with RangedRandomFloat, now this level should work fine on all machines.

Update: 22 Jul, 2020 @ 3:56pm

Initial Upload