Rivals of Aether

Rivals of Aether

Toon Link
Viser 41-50 af 137 forekomster
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Opdatering: 4. maj 2022 kl. 20:31

v1.90
Buffs
- Increased FAir range (cuz the old ExW balanced on this move was really bad lol)
- DAir landing windbox now has proper knockback scaling, and is a bit bigger
- Increased lifetime of arrows so that they can be shot upwards and will fall back down again
- Ice arrows now spike aerial opponents
- FTilt and UTilt now spike at the downward-moving parts

Opdatering: 31. mar. 2022 kl. 9:30

v1.89
Fixes / Other Changes
- Fixed bug where recovery options wouldn't reset on death, forcing you to land first

Opdatering: 29. mar. 2022 kl. 11:53

v1.88
Buffs
- Skull Hammer now scales higher in damage and knockback with charge, but gets slower over half charge (like other Kewtians!!)

Opdatering: 20. mar. 2022 kl. 16:47

v1.87
Buffs
- Grounded spin attack no longer goes into pratfall after going aerial
Nerfs
- Grounded spin attack has more endlag (15->25) after going aerial

Opdatering: 18. mar. 2022 kl. 10:14

v1.86
Buffs
- Skull Hammer FStrong now has soft armor for 4 frames

Opdatering: 14. feb. 2022 kl. 16:16

v1.85
Fixes / Other Changes
- Moved some runes around and added a new rune K, which lets Toon Link go beeg
- Toon Link now goes beeg during triforce mode etc
- Replaced the big stars that spawn from certain moves during Kewtian mode with a much smaller, less confusing star effect
- Changed DAir to function closer to how it functions for Smash Toon Link (mostly makes it so you can bounce forever if you hold ATTACK etc)
- Removed blue lighting on css art
- Added phone

Opdatering: 24. nov. 2021 kl. 16:20

v1.84
Fixes / Other Changes
- Stars in Kewtian Mode are now purely visual

Opdatering: 24. nov. 2021 kl. 16:11

v1.83
Buffs
- Grounded USpecial has less cooldown (30->10), and more kbs (0.3->0.7) due to the hitstun change

Fixes / Other Changes
- Classic grounded USpecial is now a true windbox (aka it has no hitstun). Because it should be one lol

Opdatering: 14. aug. 2021 kl. 9:52

v1.82
Nerfs
- Uncharged basic arrows now have a hitstun multiplier of .8, and half charged ones have .9. Meanwhile uncharged fire arrows also have .9 hitstun
Fixes / Other Changes
- Fixed NES respawn platform

Opdatering: 14. aug. 2021 kl. 9:46

v1.81