Arma 3
Legion Studios Core - Stable
Showing 61-70 of 83 entries
< 1 ... 5  6  7  8  9 >
Update: 6 Apr, 2021 @ 10:35pm

Major Changes:
  • Removed TFAR Requirement
  • Added alpha for Legion's Wearable lighting Framework (Currently only supports one lightsource per-unit in either NVG, Facewear, or Helmet slot, will be expanded to support multiple lightsources in multiple slots in the future)

UI:
  • Cleaned up Keybinding UI

Fixed Bugs:
  • Z6 Mag UI error
  • Fix Fabric Detail Texture for BodySuit
  • Gracious Government Mix texture pathing
  • Remove JIP sync from Holomap due to duplication errors
  • LS Clone Heads shading issues
  • Removed LAAT impulse Debug statement
  • Fix Backpack PREDEF for ORSF Marksman
  • Fixed B1 Camo2 RVmat issue
  • Removed B1 Voice lines until B1 voice lines are complete
  • Decreased Indirect hit and increased initSpeed of Barc Ammo
  • Decreased shininess of Phase2 Armor undersuit

Removed:
  • ls_units_redfor and ls_equipment_redfor PBO's and replaced with LSD equivalents (included deprecated classes to prevent mission errors)
  • SWLB_JH - Replaced with lsd_identities

Added:
  • Tab cycling for LAAT
  • Jedi Commander Uniform
  • Hologram Male Identity (Chooseable in Profile options)
  • [FACEWEAR] Headlamp (Single) P1 + P2 with Optional Interiors.

Converted:
  • Republic Commando, P1, P2, HUDs
  • ARF Antenna, Specialist Visor
  • P2 Hologram Helmet + Uniform (Unified RVMATS)

Update: 17 Feb, 2021 @ 5:25am

February Hotfix
  • Patched out features accidentally included in previous release
  • B2: Fixed B2 uniform not showing up when equipped. Fiddled around with B2 geometry and armor.
  • Republic Trooper Uniform: Edited shadow and resolution LOD for potential increase in performance.
  • Fixed BARC M2 (movie style) shadow LOD issue
  • Republic Senate Guard helmet: Fixed unweighted shadow
  • Potential fix for holomap script duplication for JIP users affecting server
  • Added in Valentines day gift to the community: Palpatine's Gracious Government Mix. Consumable item which provides a full heal.
    Palpatine's Gracious Government Mix: Consumable item which provides one Zeus heal.

Update: 9 Feb, 2021 @ 10:41pm

Created PBO's:

  • ls_sounds
  • lsd_sounds
  • ls_functions
  • ls_data

Notes:
Clone Wars era assets/configs prefix's will be slowly changing to "lsd_". Be mindful of this when modding. This will only affect Bluefor and Redfor. Independent and Civ will retain "ls_"

Bugs
  • Stun rounds no longer drop
  • Fixed sounds for the torrent fighter
  • Fixed P1 AA creating an error due to incorrect model pathing
  • Fixed ORSF trooper backpacks

Frameworks
  • Added initial implementation of holomap

Added
  • Old Z7 config weapon and ammo (hidden); Future proofing for future AA/flak gun.
  • Factional flags
  • Republic Marine Vest
  • Republic Marine travelpack
  • Outland Region Marksman (Bluefor)
  • Right hip holster vest
  • BARC Mk.II (Movie Style BARC)
  • Added alpha of Body glove undersuit (Added default uniform for updated models of Senate Guard, Phase 2 uniforms, and Marshal Commander Uniforms), included optional undersuit texture without republic logo

Update: 9 Jan, 2021 @ 9:09am

HOTFIX
Mostly clientside fixes.
  • Fixed laat Impulse keybinds not working
  • Added the ability for mission developers to edit laat doors/ramps via 3den editor attributes
  • Added alpha of green and red cabin lights for LAAT. Need to have Headlights on to activate.

Update: 6 Jan, 2021 @ 10:47pm

MONTHLY UPDATE
General Housekeeping and Information
  • Clone wars era non-static objects will be slowly converted to the prefix `lsd_` for movement into separate mod.
  • Static props and another objects are being converted to the prefix `lsb_` and are going to be moved to Legion Battlefields
  • "Legion Studios Static Objects" category changed to "[Legion Core]"
  • Temporarily added "[Legion Battlefields]" category for static object being prepared to be moved to Legion Battlefields. They're properly set up so that classnames will not change

Uniforms and Infantry
  • Added "[LS] Outland Regions Security Force"
  • Added "Special Tactics" trooper (Trooper)
  • Added "Special Tactics Rucksack" backpack
  • Added "[LS] Coruscant Security Force"; will contain groups such as "Underworld Police", "Coruscant Guard", "Diplomatic Escort Group", "Senate Commandos", etc.
  • Added Senate Commando "Guardsman" to Eden and Zeus interface.
  • Added "The Pleased Nut" to Legion Studios Memefor. Has 2 variants, "Armed" and "Un-Armed". Uniform only at the moment.
  • Buffed Mandalorian Undersuit temporarily until mandalorain armor rework is complete. Roughly equivalent to Republic Commando armor.
  • Changed B2 Chassis HitPoints. Debuffed armor from 200 to 100. Added weakpoint to B2. B2 Custom weapon still in development.
  • Fixed BX Commando Secondary weapon weightpainting, added vest with reversed secondary proxy for Vibroblade compatibilty (Lightsabers and Force by Webknight)

Vehicles
  • Fixed reversed polygons on MTT Static object
  • Fixed RPT error of Duplicate hitpoints in mortar
  • Moved Alpha of the V-19 Torrent Fighter to base for more feedback. Be gentle.
  • Changed V-19 rotation values to be more responsive.

Static Props
  • Added Hardcell Interstellar Transport objects to the "Ship Parts" subcategory. They have full collision and can be used for immersion.
  • Moved "Screenshot Support" category from Public testing. Legion Tracers are now placeable.
  • Added planet hologram
  • Added hologram sector map sphere

Update: 19 Dec, 2020 @ 11:49am

HOTFIX
  • Removal of "Mandalorian Traditional Armor (Male)" uniform for some TLC (tender love and care)
  • Repathing/naming/enabling of old undersuit and vest.

Update: 16 Dec, 2020 @ 6:58am

HOTFIX
  • Hotfix for the hotfix: Removed line in core which referenced scripts which did not exist.

Update: 16 Dec, 2020 @ 5:31am

HOTFIX
  • updated "SWLB_core", which was missed in the December update; this caused issues with keybinding and potentially issues with the terrain hologram.
  • "DC-15A Blaster Rifle [New]" model was updated. No more hole! Now has shadows!

Update: 9 Dec, 2020 @ 1:36pm

Future Plans
With the future release of Galactic Civil War content, Legion will be splitting into several mods to become more accessible and space friendly.
For now class names will remain as they are, we're simply moving stuff around for greater accessibility

Legion Base - Stable will become Legion Core
  • "Legion: Core" - For those who like the scripting and core aspects of Legion, but want to avoid the rest of Legion content like the plague (because "Legion bad" not everyone wants to use our other content), "Legion: Core" will have the frameworks, essential content (i.e., impulsor, akimbo, weapon types/effect, dogfighting capital ship modding frameworks, shared era models, shared era sounds, etc.), and whatnot.
  • "Legion: Battlefields" - new mod to be released in the next few days with, you guessed it, sci-fi terrains and props, where all structures and non-essential props will eventually be moved to. It will have a dependency on Legion Core (for the scripts).
    *Tentative names*
  • "Legion: Fall of the Republic (Rising Storm? Intervention?)" - All TCW content will be moved to here
  • "Legion: Civil War (Insurrection? Dark Times?)" - GCW+ EU post-war content will be released here
  • "Legion: Forgotten Conflicts" - The *eventual* release of Old Republic Content (easily a 1+ years away)

Scripts
NEW FRAMEWORK
Added new framework to expand current weapon types and effects, starting with Stun ammo. Will be expanded in the next few months with EMP, Ion (temp vic disabling), and *more*.

Impulsor
  • Changed Impulsor handling to allow for modders to change speed, fuel drain, and be able to assign to any vehicle (i.e., ability to add LS impulsor to other mods vehicles) to learn more, read this guide[docs.google.com].
  • Updated to allow for "current pilot" to use impulsor (i.e., copilot will be able to use impulse if they are in control)
  • Fixed the "push upward" when using repulse at high speeds.

Vehicles
BARC Speeder
  • Updated Barc textures
  • Added in basic weapons
  • Added in Barc riding posture

TX-130 Saber
  • Reverted back overwritten change which debuffed armor
  • changed hit impacts and sounds

LAAT
  • changed hit geom rvmats so that dust effects wouldn't happen

Equipment
  • Fixed new "Republic" Backpacks (Expanded Storage Long Range, LR, Medic, Rocket,Medium, Heavy, Heavy Medic )
  • Fixed supply crates not spawning with any supplies

Weapons
  • Added beginings of weapon rework (added 4x of colored scopes and bipod to [New] DC-15a)
  • Added new stun ammo to the [New] DC-15A

Update: 6 Nov, 2020 @ 9:28am

HOTFIX
  • Added Buoyancy LoD to BARC speeder so it goes zoom over water
  • Removed unfinished B2 droid which was accidentally included in release
  • Fixed errors due to oversight and scope creep
  • Renabled textures for Mandalorian Rangefinders