Arma 3
[Co06/SP] Silent Justice - Altis
Ergebnisse 1–10 von 16
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Update: 11. Dez. 2015 um 17:05

Updated the optics load out and starting optics due to an ArmA update that broke the mission.

Update: 17. Jan. 2015 um 10:08

V.1.24_ Added respawn, added some autosave points,

Update: 16. Apr. 2014 um 6:35

added unit/object cache

Update: 13. Apr. 2014 um 11:20

updated tags

Update: 7. Apr. 2014 um 12:01

Final tweaks and optimizations. Few more AI patrols.

Update: 27. Jan. 2014 um 6:47

MISSION END

Update: 17. Jan. 2014 um 9:34

There was an issue with a sound trigger that sometimes activated during the intro video, fixed that. I also noticed a few AI groups that did not always patroled, fixed that too.

Update: 15. Jan. 2014 um 0:31

(V.1.2) Hopefully this will be the final version. Checked everything and all works as intended. I set starting time back to 19:00. If you encounter any problem then let me know.

Update: 14. Jan. 2014 um 15:04

Added a nice chopper extraction and tweaked some of the AI a bit more

Update: 13. Jan. 2014 um 9:01

Removed civil traffic (they are idiots), changed objects for sound sources, added streetlight on some of the roads, balanced the AI further (is quite good now), corrected some typo's, Added rangefinder to the team leader inventory... and some other small stuff.