Arma 3
[Co06/SP] Silent Justice - Altis
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Update: 11 dec 2015 om 17:05

Updated the optics load out and starting optics due to an ArmA update that broke the mission.

Update: 17 jan 2015 om 10:08

V.1.24_ Added respawn, added some autosave points,

Update: 16 apr 2014 om 6:35

added unit/object cache

Update: 13 apr 2014 om 11:20

updated tags

Update: 7 apr 2014 om 12:01

Final tweaks and optimizations. Few more AI patrols.

Update: 27 jan 2014 om 6:47

MISSION END

Update: 17 jan 2014 om 9:34

There was an issue with a sound trigger that sometimes activated during the intro video, fixed that. I also noticed a few AI groups that did not always patroled, fixed that too.

Update: 15 jan 2014 om 0:31

(V.1.2) Hopefully this will be the final version. Checked everything and all works as intended. I set starting time back to 19:00. If you encounter any problem then let me know.

Update: 14 jan 2014 om 15:04

Added a nice chopper extraction and tweaked some of the AI a bit more

Update: 13 jan 2014 om 9:01

Removed civil traffic (they are idiots), changed objects for sound sources, added streetlight on some of the roads, balanced the AI further (is quite good now), corrected some typo's, Added rangefinder to the team leader inventory... and some other small stuff.