Stellaris
Habitat AI colonisation fix
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更新: 2021年2月3日 @ 14時58分

- Additional annual check for start_colony fix.

更新: 2020年12月9日 @ 22時37分

- Implemented a workaround to an issue with start_colony script effect which Paradox broke in 2.8, resulting in overflowing colonisation progress which made habitat stuck and never colonised. Hotfix for ongoing saves is included so if you wait around two years all stuck habitats will be back to normal.

- Added support for Machine empires (and other Gestalt empires which are not Hive and not Lithoid).

更新: 2020年11月3日 @ 15時23分

- Removed feature giving AI ability to build Planetary Diversity Planetary Habitats.

更新: 2020年10月29日 @ 17時53分

- Marked as 2.8 compatible. No changes.

更新: 2020年8月8日 @ 21時40分

- Added support for new Toxic World Planetary Habitat and all future habitats using pdplanethab district set.

- This fix now restores AI building Planetary Habitats, a feature disabled by Gatekeeper until Paradox fixes the bug. If you want this feature off open console and input the following command (copy-paste works):
effect set_global_flag = habitataifix_pd_build_disabled
Or simply move this fix above Planetary Diversity mods so this feature gets overwritten.

Caution: Asteroid and Barren Habitats will be impossible to build until Gatekeeper updates Planetary Habitats. If you can't wait open console and input the following command:
effect set_global_flag = planetarydiversityhabitats
Or simply move this fix above Planetary Diversity mods so this feature gets overwritten.

更新: 2020年7月1日 @ 3時26分

- Added support for Dyson Swarm habitats.

更新: 2020年6月28日 @ 9時35分