Prison Architect

Prison Architect

Murgh CombiPack Rock
Viser 11–20 av 62 bidrag
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Oppdatering: 13. des. 2020 @ 14.30

- updated Border Changer, unknown 3rd party materials are now displayed with their proper name.

Oppdatering: 13. des. 2020 @ 1.50

- fixed bug in Cargo Station / Truck when you change the station type while some stack is still on the floor.
- Cargo Stations will now remove deliveries/exports stack when changing the station type.

Oppdatering: 12. des. 2020 @ 1.14

- Traffic Terminal now cleans its room so it never becomes dirty
- Updated Border Changer to be able to deal with water depth
- Kill Entity and Remove Dead Bodies can now also deal with Visitors

Oppdatering: 27. nov. 2020 @ 3.29

Mod update:
- fixed large jaildoor position on the small cargo stations (it spawned 0.5 tile too low)
- fixed prisoners not spawning at the intake queue tile in the terminal room
- fixed not being able to assign prisoners to work at the forestry

Oppdatering: 26. nov. 2020 @ 6.34

- changed the cargo station floor tiles a bit to fix deployment issues.

Oppdatering: 23. nov. 2020 @ 6.22

- fixed hook positioning issues with delivery/export chinooks while loading/unloading cargo

Oppdatering: 22. nov. 2020 @ 1.26

- Cargo Helipads/Stations configured for Intake can now handle various security levels
- Cargo Stations now have a Height button to toggle additional Storage space above the station
- small bug fixes and tweaks in Traffic Terminal and call-out routines at Cargo Stations configured as Emergency

Oppdatering: 3. nov. 2020 @ 5.33

- fixed bug in Traffic Terminal regarding sorting a MailSatchel
- various small adjustments/fixes made while duplicating this modpack for the PA 2018 edition
- added Prisoner Sorter back into the Utility Menu.

Oppdatering: 18. okt. 2020 @ 12.37

- fixed bug in Traffic Terminal stack tables where a new table record could be inserted twice for same item
- fixed prisoner truck not loading sprites correctly
- fixed prisoners spawned at the traffic terminal with devtools not being Shackled upon delivery
- fixed Chinook FireBrigade sprite misalignment with crew

Oppdatering: 17. okt. 2020 @ 15.40

- some small tweaks to Traffic Terminal:
- when it finds stuff during its first scan cycle, it will reposition the checker to the top left corner of the room
- scan cycles reduced from 3 to 2 before sending out cargo to deliver
- stations accepting Plantation cargo now also get Garden/Greenhouse stuff (used to go to Other)