Prison Architect
Murgh CombiPack Rock
Показване на 11 — 20 от 62 постъпления
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Обновление: 13 дек. 2020 в 14:30

- updated Border Changer, unknown 3rd party materials are now displayed with their proper name.

Обновление: 13 дек. 2020 в 1:50

- fixed bug in Cargo Station / Truck when you change the station type while some stack is still on the floor.
- Cargo Stations will now remove deliveries/exports stack when changing the station type.

Обновление: 12 дек. 2020 в 1:14

- Traffic Terminal now cleans its room so it never becomes dirty
- Updated Border Changer to be able to deal with water depth
- Kill Entity and Remove Dead Bodies can now also deal with Visitors

Обновление: 27 ноем. 2020 в 3:29

Mod update:
- fixed large jaildoor position on the small cargo stations (it spawned 0.5 tile too low)
- fixed prisoners not spawning at the intake queue tile in the terminal room
- fixed not being able to assign prisoners to work at the forestry

Обновление: 26 ноем. 2020 в 6:34

- changed the cargo station floor tiles a bit to fix deployment issues.

Обновление: 23 ноем. 2020 в 6:22

- fixed hook positioning issues with delivery/export chinooks while loading/unloading cargo

Обновление: 22 ноем. 2020 в 1:26

- Cargo Helipads/Stations configured for Intake can now handle various security levels
- Cargo Stations now have a Height button to toggle additional Storage space above the station
- small bug fixes and tweaks in Traffic Terminal and call-out routines at Cargo Stations configured as Emergency

Обновление: 3 ноем. 2020 в 5:33

- fixed bug in Traffic Terminal regarding sorting a MailSatchel
- various small adjustments/fixes made while duplicating this modpack for the PA 2018 edition
- added Prisoner Sorter back into the Utility Menu.

Обновление: 18 окт. 2020 в 12:37

- fixed bug in Traffic Terminal stack tables where a new table record could be inserted twice for same item
- fixed prisoner truck not loading sprites correctly
- fixed prisoners spawned at the traffic terminal with devtools not being Shackled upon delivery
- fixed Chinook FireBrigade sprite misalignment with crew

Обновление: 17 окт. 2020 в 15:40

- some small tweaks to Traffic Terminal:
- when it finds stuff during its first scan cycle, it will reposition the checker to the top left corner of the room
- scan cycles reduced from 3 to 2 before sending out cargo to deliver
- stations accepting Plantation cargo now also get Garden/Greenhouse stuff (used to go to Other)