Arma 3
Legion Core - Public Testing
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Update: 6 Apr, 2021 @ 3:12pm

Major Changes:
  • Removed TFAR Requirement
  • Added alpha for Legion's Wearable lighting Framework (Currently only supports one lightsource per-unit in either NVG, Facewear, or Helmet slot, will be expanded to support multiple lightsources in multiple slots in the future)

UI:
  • Cleaned up Keybinding UI

Fixed Bugs:
  • Z6 Mag UI error
  • Fix Fabric Detail Texture for BodySuit
  • Gracious Government Mix texture pathing
  • Remove JIP sync from Holomap due to duplication errors
  • LS Clone Heads shading issues
  • Removed LAAT impulse Debug statement
  • Fix Backpack PREDEF for ORSF Marksman
  • Fixed B1 Camo2 RVmat issue
  • Removed B1 Voice lines until B1 voice lines are complete
  • Decreased Indirect hit and increased initSpeed of Barc Ammo
  • Decreased shiny-ness of Phase2 Armor undersuit

Removed:
  • ls_units_redfor and ls_equipment_redfor PBO's and replaced with LSD equivalents (included deprecated classes to prevent mission errors)
  • SWLB_JH Replaced with lsd_identities

Added:
  • Tab cycling for LAAT
  • Jedi Commander Uniform
  • Hologram Male Identity (Chooseable in Profile options)
  • [FACEWEAR] Headlamp (Single) P1 + P2 with Optional Interiors.
  • Added Untextured Stormtrooper Helmet
  • Added Rebel Fleet Helmet
  • Added Untextured GM armor

Converted:
  • Republic Commando, P1, P2, HUDs
  • ARF Antenna, Specialist Visor
  • P2 Hologram Helmet + Uniform (Unified RVMATS)

Update: 17 Feb, 2021 @ 5:19am

February Hotfix
  • Patched out features accidentally included in previous release
  • B2: Fixed B2 uniform not showing up when equipped. Fiddled around with B2 geometry and armor.
  • Republic Trooper Uniform: Edited shadow and resolution LOD for potential increase in performance.
  • Fixed BARC M2 (movie style) shadow LOD issue
  • Republic Senate Guard helmet: Fixed unweighted shadow
  • Potential fix for holomap script duplication for JIP users affecting server
  • Added in Valentines day gift to the community: Palpatine's Gracious Government Mix. Consumable item which provides a full heal.
    Palpatine's Gracious Government Mix: Consumable item which provides one Zeus heal.

Update: 9 Feb, 2021 @ 10:28pm

February Update
Created PBO's:
  • ls_sounds
  • lsd_sounds
  • ls_functions
  • ls_data

Notes:
Clone Wars era assets/configs prefix's will be slowly changing to "lsd_". Be mindful of this when modding. This will only affect Bluefor and Redfor. Independent and Civ will retain "ls_"

Bugs
  • Stun rounds no longer drop
  • Fixed sounds for the torrent fighter
  • Fixed P1 AA creating an error due to incorrect model pathing
  • Fixed ORSF trooper backpacks

Frameworks
  • Added initial implementation of holomap

Added
  • Old Z7 config weapon and ammo (hidden); Future proofing for future AA/flak gun.
  • Factional flags
  • Republic Marine Vest
  • Republic Marine travelpack
  • Outland Region Marksman (Bluefor)
  • Right hip holster vest
  • BARC Mk.II (Movie Style BARC)
  • Added alpha of Body glove undersuit (Added default uniform for updated models of Senate Guard, Phase 2 uniforms, and Marshal Commander Uniforms), included optional undersuit texture without republic logo

Update: 25 Dec, 2020 @ 12:16pm

HOTFIX
  • Added selection which will allowed the unarmed nut to hid it's arms

Update: 25 Dec, 2020 @ 11:53am

Christmas Day UPDATE
  • Added placeable tracers and muzzle flashes to public testing build
  • Fixed "The Nut" Uniform
  • Added "UnArmed" version of The Nut Uniform
  • Added new static subcategory: "Screenshot Support"

Update: 21 Dec, 2020 @ 6:20am

Update
BX-series Commando Droid
  • Added BX series Commando vest with Holster proxy
  • Fixed weight-painting on feet and finger joints
  • Fixed weight-painting on secondary weapon so it's actually in hand

The Pleased Nut
  • Added initial Nut Uniform testing

Statics
  • Added initial new hologram for testing

Update: 9 Dec, 2020 @ 1:00pm

Caught Testing build up to current release.

(*too much content to list)

Update: 10 Oct, 2020 @ 8:14am

FINALLY AN UPDATE
  • Caught the Testing build up with the main build (i.e., there are so many changes I don't feel like listing them because it'd be a lot of work and looking back and trying to figure out which is what)
  • added B2 Uniform
  • added janky V19

Update: 26 Jun, 2020 @ 8:48pm

Statics
- added Landing_pad_wide
- Added SDS Stealth Ship static model
- Platforms: removed 70x70 from being able to be placed due to bugs
- Fixed hallways : removed extra light sources which created lags, fixed lods, added Ramp
- Added Mandator II
- changed venator and added a hollowed out version

Vehicles
- Fixed AAT rotation issues (semi-final AAT)
- Added MTT (Alpha)
- added BAW Artillery tank for CIS (Alpha)
- RX Falchion Tank (AA & Artillery) alpha
- Fixed seating for smoother barc speeder bike (doesn't flip anymore)
- Changed the HMP Gunship model to make it easier to lock onto.

Units
- Added Droid Icons
- Added Droid Base class
- Added Droid ground classes (AA, Assault, AT, Grenadier, Marksman, Saboteur, Shotgun, Squad Lead)
- New CIS Groups:
- HMP Flight
- AAT Platoon and Section
- AA Team
- AT Team
- CQC Team
- Commando Team
- HQ Security Team
- Marksman Pair
- Renamed Droid Command, crew, Pilot and security to OOM-series
- Renamed BX-series "trooper" to BX-Series Commando and added 2 new classes (Assassin, Saboteur)
- Buffed Commando Droid armor

Weapons
- MAJOR WEAPON SOUND OVERHAUL UNDERWAY
- Fixed RPS6 disposable launcher
- Removed Explosive ammo from Chaingun
- Preparing for chaingun and Z6 rebalance
- Added various "no ammo" sounds to weapons
- Added custom sounds to the PLX and E60R launchers + rockets
- Changed Grenade Launcher to "RD-4 Radiation Cannon" and changed ammo to green tracers
- Added custom reload sounds for most weapons.
- ...and more.
- PLEASE FEEL FREE TO LISTEN TO NEW SOUNDS TO PROVIDE FEEDBACK, WEAPON SOUNDS ARE STILL UNDER DEVELOPMENT

Update: 11 Jun, 2020 @ 9:08am

Added all the things.