Rivals of Aether

Rivals of Aether

Iroh
Menampilkan11-20 dari 70 kiriman
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Pembaruan: 13 Mei 2021 @ 11:51am

v3.33

Pembaruan: 1 Mei 2021 @ 1:40pm

v3.32

Pembaruan: 29 Apr 2021 @ 9:24am

v3.31

Pembaruan: 29 Apr 2021 @ 9:24am

v3.31

Pembaruan: 30 Jan 2021 @ 11:18am

v3.30

Pembaruan: 29 Jan 2021 @ 1:09pm

v3.29

Pembaruan: 29 Jan 2021 @ 2:11am

v3.28

Dspecial and Sanguine Lightning
-Activation of Sanguine Lightning moved to Downspecial. Iroh can no longer use his counter attack while his SL gauge is full. SL can still be activated at any time including during attacks.
-Thunder Break cannot be used during the first second of Sanguine Lightning

Fstrong
-Fixed the timings of on hit and whiff endlag.

Pembaruan: 29 Jan 2021 @ 12:21am

v3.27

Fspecial
-Fixed misplaced hitboxes. They were reaching out a little too far.

Jab
-Fixed being parry stunned when jab 1 and 2 got parried.

Fstrong
-While in "grey" mode (non-Sanguine Lighitning form) the chain of Iroh's Fstrong is now a standard kill move. It no longer stuns and sets up combos. The lightning portion of the attack still stuns and pulls enemies in.

Nspecial
Test change
-The multihit of Nspecial now sends hit enemies through Iroh to the opposite side they began, while the final blast sends them directly away from Iroh.

Pembaruan: 15 Jan 2021 @ 1:31pm

v3.26

Dash Attack
-Dash attack was given a powerful sweet spot at the very first couple active frames.

Pembaruan: 9 Jan 2021 @ 8:59pm

v3.25

visual adjustments on jabs and utilt offset fixed