Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
Se afișează 21-30 din 57 intrări
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Actualizare: 13 apr. 2021 @ 1:04

Updated hold type of killmove weapon to make thirdperson weapon re-equipping look better

Actualizare: 20 mart. 2021 @ 6:37

Fixed VJBase SNPCs not dying after a KillMove

Actualizare: 15 mart. 2021 @ 1:56

Tweaked custom KillMove code again

Actualizare: 15 mart. 2021 @ 0:34

Added a convar for listing all CalcView hooks to better find the thirdperson issue
bsmod_debug_calcview

Actualizare: 10 mart. 2021 @ 7:35

Fixed decals not clearing on players during KillMoves

Actualizare: 10 mart. 2021 @ 7:01

- Fixed NPCs not being invulnerable and sometimes showing twice during a KillMove
- Removed a debug message

Actualizare: 10 mart. 2021 @ 4:13

Tweaked custom KillMove code a bit along with the template

Actualizare: 9 mart. 2021 @ 19:56

Fixed some script errors with extended render and some other addons

Actualizare: 9 mart. 2021 @ 9:31

Fixed a typo that broke the KillMove system

Actualizare: 9 mart. 2021 @ 5:59

- Fixed targets weapons and items bonemerged to them not showing during a Killmove
- Fixed targets ragdoll not being the correct material
- Fixed NPCs still being able to attack sometimes during a KillMove or when highlighted blue
- Fixed floating attachments during a KillMove (Alyx's EMP Tool was the most noticeable)
- Fixed a script error that happened when you cleaned up everything while KillMoving a player