Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
Se afișează 31-40 din 57 intrări
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Actualizare: 7 mart. 2021 @ 21:34

Fixed KillMoves not killing some NPCs like Striders

Actualizare: 23 febr. 2021 @ 22:14

bsmod_kick delay now properly works with decimals.

Actualizare: 18 febr. 2021 @ 3:17

Tweaked something

Actualizare: 18 febr. 2021 @ 2:20

Fixed being able to KillMove team members (for reals this time)

Actualizare: 5 febr. 2021 @ 4:30

Tweaked default KillMoves to not interfere with custom ones

Actualizare: 30 ian. 2021 @ 21:01

- Added custom KillMove support, refer to https://gtm.steamproxy.vip/workshop/filedetails/discussion/2106330193/3108015514310459664/ for more info

- Improved KillMove animations to look better in thirdperson (no more crappy t-pose)

Actualizare: 27 ian. 2021 @ 9:29

- Fixed a script error when undoing a KillMove target right after initiating one
- Fixed KillMove targets persisting if they get undone during one

Actualizare: 24 ian. 2021 @ 22:28

Fixed KillMoving changing your view when it's somewhere else such as a camera

Actualizare: 1 dec. 2020 @ 20:57

Fixed player colour, bodygroups, etc. not showing when kicking.

Actualizare: 15 aug. 2020 @ 2:41

- Fixed killmoves looking a bit snappy at the start of their animations
- Fixed killmoved models sometimes leaving behind shadows
- Fixed punch SWEP playing the draw animation after killmoves