Garry's Mod

Garry's Mod

BSMod Punch SWEP + Kick & KillMoves
21–30/57 bejegyzés mutatása
< 1  2  3  4  5  6 >
Frissítés: 2021. ápr. 13. @ 1:04

Updated hold type of killmove weapon to make thirdperson weapon re-equipping look better

Frissítés: 2021. márc. 20. @ 6:37

Fixed VJBase SNPCs not dying after a KillMove

Frissítés: 2021. márc. 15. @ 1:56

Tweaked custom KillMove code again

Frissítés: 2021. márc. 15. @ 0:34

Added a convar for listing all CalcView hooks to better find the thirdperson issue
bsmod_debug_calcview

Frissítés: 2021. márc. 10. @ 7:35

Fixed decals not clearing on players during KillMoves

Frissítés: 2021. márc. 10. @ 7:01

- Fixed NPCs not being invulnerable and sometimes showing twice during a KillMove
- Removed a debug message

Frissítés: 2021. márc. 10. @ 4:13

Tweaked custom KillMove code a bit along with the template

Frissítés: 2021. márc. 9. @ 19:56

Fixed some script errors with extended render and some other addons

Frissítés: 2021. márc. 9. @ 9:31

Fixed a typo that broke the KillMove system

Frissítés: 2021. márc. 9. @ 5:59

- Fixed targets weapons and items bonemerged to them not showing during a Killmove
- Fixed targets ragdoll not being the correct material
- Fixed NPCs still being able to attack sometimes during a KillMove or when highlighted blue
- Fixed floating attachments during a KillMove (Alyx's EMP Tool was the most noticeable)
- Fixed a script error that happened when you cleaned up everything while KillMoving a player