Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
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更新: 2024年8月6日 @ 4時47分

- Fixed issues with player spawning when killmoving before a level transition
- Added a new convar to adjust punch delay "bsmod_punch_delay" - Default 0.35
- Added a new convar to adjust viewpunch when punching "bsmod_punch_viewpunch_amount" - Default 0.5
- Added a new convar to adjust viewpunch when kicking "bsmod_kick_viewpunch_amount" - Default 2.5

更新: 2024年6月8日 @ 4時49分

- Fixed killmove animations not working properly on new 64 bit branch update
- Fixed client side ragdolls not being positioned properly after being killmoved on new 64 bit branch update

更新: 2024年2月18日 @ 2時29分

- Quickly added options menu setting for new cvar

更新: 2024年2月18日 @ 2時14分

- Fixed more incompatibilities with VJBase SNPCs (Thanks again EksEvd)
- Added a new convar to only allow player damage to make targets killmovable "bsmod_killmove_player_damage_only" - Default 1

更新: 2024年2月17日 @ 1時08分

- Fixed incompatibilities with VJBase SNPCs (Thanks EksEvd)

更新: 2023年4月16日 @ 0時32分

- Added a new convar "bsmod_killmove_by_kicking" - Default 0
It was on by default but it was causing issues with killmove anytime

更新: 2023年4月15日 @ 11時47分

- Fixed view sometimes glitching out for a frame when initiating a killmove
- Killmoves can now be initiated with the kick key
- Slightly increased default punch damage
- Added a new convar "bsmod_killmove_chance" - Default 4

更新: 2022年11月4日 @ 8時51分

- Added a new convar "bsmod_punch_blocking_resistance" - Default 50
- Added the ability to move the target instead of the player for custom killmoves
- Some other small tweaks and fixes

更新: 2022年2月8日 @ 22時22分

- Added an option to disable default killmoves, Convar is "bsmod_killmove_disable_defaults" - Default 0

更新: 2021年10月23日 @ 4時00分

- Added an option to have a random Yaw when Thirdperson killmoving, Convar is "bsmod_killmove_thirdperson_randomyaw" - Default 0
- Added an option to killmove team members, Convar is "bsmod_killmove_enable_teammates" - Default 0
- Fixed health kits and vials spawning after killmoves when you're at full hp