Garry's Mod

Garry's Mod

BSMod Punch SWEP + Kick & KillMoves
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Update: 6 aug 2024 om 4:47

- Fixed issues with player spawning when killmoving before a level transition
- Added a new convar to adjust punch delay "bsmod_punch_delay" - Default 0.35
- Added a new convar to adjust viewpunch when punching "bsmod_punch_viewpunch_amount" - Default 0.5
- Added a new convar to adjust viewpunch when kicking "bsmod_kick_viewpunch_amount" - Default 2.5

Update: 8 jun 2024 om 4:49

- Fixed killmove animations not working properly on new 64 bit branch update
- Fixed client side ragdolls not being positioned properly after being killmoved on new 64 bit branch update

Update: 18 feb 2024 om 2:29

- Quickly added options menu setting for new cvar

Update: 18 feb 2024 om 2:14

- Fixed more incompatibilities with VJBase SNPCs (Thanks again EksEvd)
- Added a new convar to only allow player damage to make targets killmovable "bsmod_killmove_player_damage_only" - Default 1

Update: 17 feb 2024 om 1:08

- Fixed incompatibilities with VJBase SNPCs (Thanks EksEvd)

Update: 16 apr 2023 om 0:32

- Added a new convar "bsmod_killmove_by_kicking" - Default 0
It was on by default but it was causing issues with killmove anytime

Update: 15 apr 2023 om 11:47

- Fixed view sometimes glitching out for a frame when initiating a killmove
- Killmoves can now be initiated with the kick key
- Slightly increased default punch damage
- Added a new convar "bsmod_killmove_chance" - Default 4

Update: 4 nov 2022 om 8:51

- Added a new convar "bsmod_punch_blocking_resistance" - Default 50
- Added the ability to move the target instead of the player for custom killmoves
- Some other small tweaks and fixes

Update: 8 feb 2022 om 22:22

- Added an option to disable default killmoves, Convar is "bsmod_killmove_disable_defaults" - Default 0

Update: 23 okt 2021 om 4:00

- Added an option to have a random Yaw when Thirdperson killmoving, Convar is "bsmod_killmove_thirdperson_randomyaw" - Default 0
- Added an option to killmove team members, Convar is "bsmod_killmove_enable_teammates" - Default 0
- Fixed health kits and vials spawning after killmoves when you're at full hp