Left 4 Dead 2

Left 4 Dead 2

(Ending) Daniel Diaz - LiS 2 [BETA]
3件中 1-3 を表示
更新: 2020年5月25日 @ 4時51分

Version 0.3b:

-Changed mesh conversion type for L4D2
-Lowered the quality of Normal maps to fix some issues with materials
-Recalculated the UVs for Daniel's T-shirt and shorts
-Recalculated Alpha values
-Reworked and recalculated normal values
-Fixed faces orientation
-Converted Tris to Quads
-Possibly fixed an issue which caused Daniel's mesh to randomly change its materials properties when hit by the boomer's bile
-Minor bug fixes and improvements

更新: 2020年5月4日 @ 11時38分

Version 0.2b:

-Drastically reduced the number of vertices
-Possibly fixed some crash problems with custom maps
-Almost completely fixed the UVs for Daniel's t-shirt
-Recalculated Normals
-Deleted double vertices
-Improved Daniel's eyelashes
-Optimizations for low-end hardwares
-Minor bug fixes and improvements

更新: 2020年5月3日 @ 11時15分