Space Engineers

Space Engineers

Battle cannons and turrets WC
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更新:2021年1月31日 @ 12時03分

更新:2021年1月30日 @ 8時34分

- Reworked 300mm and 900mm AP shells to function like AP instead of being similar to HE.

更新:2021年1月30日 @ 8時01分

- Massively reworked all the explosive type shells [300mm shells, 900mm shells & bofors shells] to correctly work with the damage models.
- Reworked the explosion effects to be more representative of the shell type and size.

更新:2020年9月8日 @ 10時40分

- Changed volume of 300mm AP and HE shells so they can fit through small conveyers

更新:2020年8月23日 @ 16時03分

- Reload per shot for the 900mm cannons increased from 6 seconds to 7.5 seconds
- Little David homing capabilities were disabled because of inconsistency in ammo targeting

更新:2020年7月16日 @ 14時27分

- Added PCU values

更新:2020年7月10日 @ 16時06分

- Tweaked bofors to where they now deal a bit less explosive damage but have increased range (1000 to 1500 ) instead
- Slightly nerfed the 900mm cannon's firepower
- Buffed the 300mm cannon's firepower

更新:2020年7月10日 @ 5時39分

- Increased Aden firing rate from 250 RPM to 400 RPM
- Added a small explosive effect to round to increase deformation so it seems more balanced
- Decreased tracking aggressiveness for Little David ammo

更新:2020年7月6日 @ 4時11分

- Fixed issue with ammomag naming causing keen fatal error spam in logs.

更新:2020年7月5日 @ 14時59分

- Added little david for small and large grid
- Added a semi-homing projectile type for little david
- Rebalanced damage output of little david to be way less powerful but still good