Sid Meier's Civilization VI

Sid Meier's Civilization VI

Smooth AI Difficulty
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Uppdatering: 26 maj, 2022 @ 16:29

Uppdatering: 26 maj, 2022 @ 16:21

Combat bonus increased.

City states no longer spawn more units at higher difficulties, but spawn an additional 1 unit by default.

Uppdatering: 15 maj, 2022 @ 2:22

Uppdatering: 14 maj, 2022 @ 22:47

Uppdatering: 14 maj, 2022 @ 0:17

Uppdatering: 12 maj, 2022 @ 1:05

Apparently the food modifiers and modifiers for lower difficulties weren't working. How very embarrasing, considering it's been 2 years since I last updated it.

Uppdatering: 11 maj, 2022 @ 23:30

Player experience bonus wasn't working.

Uppdatering: 22 mar, 2020 @ 10:17

Code was missing a semicolon.

Uppdatering: 22 mar, 2020 @ 10:13

Uppdatering: 22 mar, 2020 @ 10:11

Removed additional Barbarian Camp gold on lower difficulties.