Sid Meier's Civilization VI

Sid Meier's Civilization VI

Smooth AI Difficulty
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Aggiornamento: 26 mag 2022, 16:29

Aggiornamento: 26 mag 2022, 16:21

Combat bonus increased.

City states no longer spawn more units at higher difficulties, but spawn an additional 1 unit by default.

Aggiornamento: 15 mag 2022, 2:22

Aggiornamento: 14 mag 2022, 22:47

Aggiornamento: 14 mag 2022, 0:17

Aggiornamento: 12 mag 2022, 1:05

Apparently the food modifiers and modifiers for lower difficulties weren't working. How very embarrasing, considering it's been 2 years since I last updated it.

Aggiornamento: 11 mag 2022, 23:30

Player experience bonus wasn't working.

Aggiornamento: 22 mar 2020, 10:17

Code was missing a semicolon.

Aggiornamento: 22 mar 2020, 10:13

Aggiornamento: 22 mar 2020, 10:11

Removed additional Barbarian Camp gold on lower difficulties.