Barotrauma
Frith's Biomes
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Actualización: 15 ABR a las 9:58

tweaked edge chunks drawn in front of walls

Actualización: 20 MAR a las 13:18

fixed .png path error for cave objects

Actualización: 5 MAR a las 15:06

removed commonobjects.xml as it was very outdated and calling several old/removed particle effects

Actualización: 5 MAR a las 14:31

rewrote biome and objects .xml to include biome variants, fix sprite scale issues, and tweak some outdated values

Actualización: 1 MAR a las 16:07

Actualización: 6 JUL 2023 a las 1:48

1.2.3 | Minor Update

Changes:
- Override the new vanilla outpost levels instead of creating new ones as we did before.

Actualización: 6 JUL 2023 a las 1:29

1.2.2 | Minor Update

Bugfixes:
- Decreased levelobjectamount to 2500 from 10000 for every cave type. Fixes the disappearing objects.

Actualización: 18 MAR 2023 a las 22:31

1.2.1 | Minor Update

Changes & Additions:
- Removed lightning from greatseaoutpostlevel and wastesoutpostlevel
- Changed thunder sound for greatseaoutpostlevel and greatseabasic
- Added thunder to wastesoutpostlevel

Bugfixes:
- Fixed texture compression issue

Actualización: 13 MAR 2023 a las 9:23

1.2.0 | Major Update

- Updated to 1.0
- New effects for The Great Sea, and the Hydrothermal Wastes

Actualización: 26 FEB 2023 a las 15:44

1.1.3 | Minor Update

- Increased levelobjectamount from "1000" to "10000" for all cave types.
- Changed contentpackage name back to "Frith's Biomes".