Barotrauma

Barotrauma

Frith's Biomes
Viser 1–10 av 28 bidrag
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Oppdatering: 15. apr. @ 9.58

tweaked edge chunks drawn in front of walls

Oppdatering: 20. mars @ 13.18

fixed .png path error for cave objects

Oppdatering: 5. mars @ 15.06

removed commonobjects.xml as it was very outdated and calling several old/removed particle effects

Oppdatering: 5. mars @ 14.31

rewrote biome and objects .xml to include biome variants, fix sprite scale issues, and tweak some outdated values

Oppdatering: 1. mars @ 16.07

Oppdatering: 6. juli 2023 @ 1.48

1.2.3 | Minor Update

Changes:
- Override the new vanilla outpost levels instead of creating new ones as we did before.

Oppdatering: 6. juli 2023 @ 1.29

1.2.2 | Minor Update

Bugfixes:
- Decreased levelobjectamount to 2500 from 10000 for every cave type. Fixes the disappearing objects.

Oppdatering: 18. mars 2023 @ 22.31

1.2.1 | Minor Update

Changes & Additions:
- Removed lightning from greatseaoutpostlevel and wastesoutpostlevel
- Changed thunder sound for greatseaoutpostlevel and greatseabasic
- Added thunder to wastesoutpostlevel

Bugfixes:
- Fixed texture compression issue

Oppdatering: 13. mars 2023 @ 9.23

1.2.0 | Major Update

- Updated to 1.0
- New effects for The Great Sea, and the Hydrothermal Wastes

Oppdatering: 26. feb. 2023 @ 15.44

1.1.3 | Minor Update

- Increased levelobjectamount from "1000" to "10000" for all cave types.
- Changed contentpackage name back to "Frith's Biomes".