Barotrauma
Frith's Biomes
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Обновление: 15 апр в 9:58

tweaked edge chunks drawn in front of walls

Обновление: 20 мар в 13:18

fixed .png path error for cave objects

Обновление: 5 мар в 15:06

removed commonobjects.xml as it was very outdated and calling several old/removed particle effects

Обновление: 5 мар в 14:31

rewrote biome and objects .xml to include biome variants, fix sprite scale issues, and tweak some outdated values

Обновление: 1 мар в 16:07

Обновление: 6 июл. 2023 г. в 1:48

1.2.3 | Minor Update

Changes:
- Override the new vanilla outpost levels instead of creating new ones as we did before.

Обновление: 6 июл. 2023 г. в 1:29

1.2.2 | Minor Update

Bugfixes:
- Decreased levelobjectamount to 2500 from 10000 for every cave type. Fixes the disappearing objects.

Обновление: 18 мар. 2023 г. в 22:31

1.2.1 | Minor Update

Changes & Additions:
- Removed lightning from greatseaoutpostlevel and wastesoutpostlevel
- Changed thunder sound for greatseaoutpostlevel and greatseabasic
- Added thunder to wastesoutpostlevel

Bugfixes:
- Fixed texture compression issue

Обновление: 13 мар. 2023 г. в 9:23

1.2.0 | Major Update

- Updated to 1.0
- New effects for The Great Sea, and the Hydrothermal Wastes

Обновление: 26 фев. 2023 г. в 15:44

1.1.3 | Minor Update

- Increased levelobjectamount from "1000" to "10000" for all cave types.
- Changed contentpackage name back to "Frith's Biomes".