Barotrauma

Barotrauma

Frith's Biomes
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Update: 15 apr om 9:58

tweaked edge chunks drawn in front of walls

Update: 20 mrt om 13:18

fixed .png path error for cave objects

Update: 5 mrt om 15:06

removed commonobjects.xml as it was very outdated and calling several old/removed particle effects

Update: 5 mrt om 14:31

rewrote biome and objects .xml to include biome variants, fix sprite scale issues, and tweak some outdated values

Update: 1 mrt om 16:07

Update: 6 jul 2023 om 1:48

1.2.3 | Minor Update

Changes:
- Override the new vanilla outpost levels instead of creating new ones as we did before.

Update: 6 jul 2023 om 1:29

1.2.2 | Minor Update

Bugfixes:
- Decreased levelobjectamount to 2500 from 10000 for every cave type. Fixes the disappearing objects.

Update: 18 mrt 2023 om 22:31

1.2.1 | Minor Update

Changes & Additions:
- Removed lightning from greatseaoutpostlevel and wastesoutpostlevel
- Changed thunder sound for greatseaoutpostlevel and greatseabasic
- Added thunder to wastesoutpostlevel

Bugfixes:
- Fixed texture compression issue

Update: 13 mrt 2023 om 9:23

1.2.0 | Major Update

- Updated to 1.0
- New effects for The Great Sea, and the Hydrothermal Wastes

Update: 26 feb 2023 om 15:44

1.1.3 | Minor Update

- Increased levelobjectamount from "1000" to "10000" for all cave types.
- Changed contentpackage name back to "Frith's Biomes".