Barotrauma

Barotrauma

Frith's Biomes
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Aggiornamento: 15 apr, 9:58

tweaked edge chunks drawn in front of walls

Aggiornamento: 20 mar, 13:18

fixed .png path error for cave objects

Aggiornamento: 5 mar, 15:06

removed commonobjects.xml as it was very outdated and calling several old/removed particle effects

Aggiornamento: 5 mar, 14:31

rewrote biome and objects .xml to include biome variants, fix sprite scale issues, and tweak some outdated values

Aggiornamento: 1 mar, 16:07

Aggiornamento: 6 lug 2023, 1:48

1.2.3 | Minor Update

Changes:
- Override the new vanilla outpost levels instead of creating new ones as we did before.

Aggiornamento: 6 lug 2023, 1:29

1.2.2 | Minor Update

Bugfixes:
- Decreased levelobjectamount to 2500 from 10000 for every cave type. Fixes the disappearing objects.

Aggiornamento: 18 mar 2023, 22:31

1.2.1 | Minor Update

Changes & Additions:
- Removed lightning from greatseaoutpostlevel and wastesoutpostlevel
- Changed thunder sound for greatseaoutpostlevel and greatseabasic
- Added thunder to wastesoutpostlevel

Bugfixes:
- Fixed texture compression issue

Aggiornamento: 13 mar 2023, 9:23

1.2.0 | Major Update

- Updated to 1.0
- New effects for The Great Sea, and the Hydrothermal Wastes

Aggiornamento: 26 feb 2023, 15:44

1.1.3 | Minor Update

- Increased levelobjectamount from "1000" to "10000" for all cave types.
- Changed contentpackage name back to "Frith's Biomes".