Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
Viser 71-80 af 148 forekomster
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Opdatering: 26. aug. 2021 kl. 15:40

Opdatering: 25. aug. 2021 kl. 23:51

--During Build deployment, any units dragged manually, or already in the deployment zone will also get a big yellow asterisk. This is because sometimes players drag the units before the game has a chance to slide them down. This way, they'll still get flagged for deployment.

Opdatering: 25. aug. 2021 kl. 23:41

--fixed but where leaders dropped into combat were not picking up the combat location.

--Rebel player now has their own Probe Map.

--Added grid to combat zone, hopefully to make it easier to see units on the planet.

Opdatering: 17. aug. 2021 kl. 12:35

--bugfix: K-2S0 ring was pulling the millennium falcon ring by mistake. It is corrected now.

Opdatering: 7. aug. 2021 kl. 15:03

--fixed a bug where the script to crash if an AT-ST was build on the queue at 2.

Opdatering: 5. aug. 2021 kl. 17:04

Opdatering: 2. aug. 2021 kl. 16:05

--fixed bug during Rebel Setup Deployment. Clicking "Continue Anyway" when an invalid rebel deployment was detected was not continuing. Now it will continue.

Opdatering: 2. aug. 2021 kl. 10:26

--added hotseat detection. If hotseat is detected, the script will not ping the table. Pinging the table with Hotseat active will crash the script if the player is not set to white. This game cannot be played in hotseat because of the need for secrecy. I can see people using hotseat for testing purposes though.

Opdatering: 1. aug. 2021 kl. 19:01

Opdatering: 1. aug. 2021 kl. 0:56

--fixed a small bug: When not playing RotE, Rebel Leaders did not have the "Detain this leader" (#) button. Now they do.