Tabletop Simulator

Tabletop Simulator

196 ratings
Star Wars Rebellion (Ultimate Edition)
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Type: Game
Complexity: Medium Complexity
Number of Players: 2, 3, 4
Play Time: 180+ minutes
Tags: Star Wars
File Size
Posted
Updated
3.775 MB
22 Feb, 2020 @ 9:19pm
29 Jun @ 9:22am
141 Change Notes ( view )

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Star Wars Rebellion (Ultimate Edition)

Description
This is a heavily scripted version of Rebellion the board game.

Includes the Rise of the Empire expansion, the fan-made Wider Front Lines expansion (which includes the option to play with the larger Galactic Struggle mission deck).

Please Note: Wider Front Lines is undergoing play testing and will change from time to time as the designer adds balance tweaks.

Much of the game is automated.
--Units will move to/from the battlefield.
--Leader Rings auto-attach and can be detached by clicking a button.
--Building Units is automated/interactive.
--Units build and slide automatically in the Build Queue.
--Some sound effects. Plan to add many more.
--The game tracks turns, so it can remind you to resolve things like Rapid Mobilization and Play an Objective.
--when recruiting, leaders are displayed next to their card in a hidden zone to help with your decision.
--Missions that place cards on top and bottom of the decks can be handled by the script for easier play.


If you need to change the script's current Phase/Turn/Step, you can click "Reset Script" button (appears after setup is complete).

If you find a mistake/bug, feel free to let me know so I can fix.

Credit to:

Eskander - This is based on his awesome Rebellion mod.
Nikolay Andreev - For creating the Wider Front Lines expansion and helping me get it into TTS.
Popular Discussions View All (5)
133
29 Jun @ 9:49am
Bug Reports
DevKev
1
25 May @ 7:44pm
Get damage tokens with new dice panels?
Bluedude
2
23 Dec, 2021 @ 5:06pm
Question on hidden card implementation (and how apply it to another mod)
Daiyamo
357 Comments
Grand Historian 4 Sep @ 5:40am 
Thank you for your help! Unfortunately neither of those worked, but reinstalling TTS after deleting its cache did seem to work.
DevKev  [author] 3 Sep @ 5:22pm 
Hi Grand Historian. This happens sometimes with large TTS mods. I believe it's a bug in TTS. The fix it to disable Mod Threading in the TTS configuration options. Click the Menu button, then Configuration, then in the GAME tab, uncheck Mod Threading, (I also temporarily uncheck Mod Caching) close the configuration window and try loading the workshop again. Make sure to re-check Mod Caching if you disabled it. That should never be left off. I think you can leave Mod threading off if you consistently have problems with loading pausing/slowing.
Grand Historian 3 Sep @ 4:29pm 
I don't know if it's a bug or just an issue with my connection, but when I get to loading the game it won't progress past object 268 for me. I've used this mod for years without issues loading it in and I can still interact with objects and the game, so I think it's an issue with the latest update.
DevKev  [author] 3 Aug @ 9:54pm 
Hi Cpt Rex. The truth is I am not certain on this one. You could reach out to Lantanian, the one who created the card for clarification: https://boardgamegeek.com/thread/3071894/article/43500999#43500999
Based on how he described the card, I believe it could not be targeted by an advanced action card. He stated one purpose of the action card is to guarantee you would still have a fighter to play death star plans. I believe he said if you have 6 fighters, your are guaranteed 3 rounds where you'd have a fighter.
Captain Rex 3 Aug @ 8:58pm 
The card 'Keep Half the ships out of range'. Can an advanced tactic card 'target' one of the ships out of range?

Scenario I had 2 fighters used the action card, then dice take out 1 fighter, and the other either stays alive because he cant be targeted, or they both die because of the tactic card that says deal 1 damage.

Thank you DevKev for all your hard work into this game!
DevKev  [author] 26 Jul @ 2:52am 
hi @alexander.thi.great, There's no access code for this workshop. This workshop is free if you have Tabletop Simulator. From tabletop simulator, you click workshops, then browse, then search for "Rebellion". You should see the workshop in the search results, and subscribe to it.
alexander.thi.great 25 Jul @ 3:14pm 
Where’s the access code to download it onto the game?
DevKev  [author] 30 Jun @ 3:19pm 
Hi. After you choose Base game, or Rise of the Empire (the first setup prompt), then, without clicking any of the fan content buttons, click "Continue (no fan content)". During setup, all the extra unused content will automatically get put away, back into the box.
jeff.s.wiggins 30 Jun @ 12:53pm 
How do I only play with the base game and ROTE expansion? I don't want to play with anything other than the two boxes that FFG made for the game IRL
87ii 29 Jun @ 7:23am 
thanks devkev amazing, and i think i see the rebel has been changed to red, thank you very much. :steamhappy: