Stellaris

Stellaris

Halo: Covenant Portraits
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Uppdatering: 17 mar, 2023 @ 14:14

Uppdatering: 17 mar, 2023 @ 13:12

- Removed the hive mind trait from the Lekgolo and Yanme'e pops to prevent unintentional purging in the Covenant origin.

- Added pre-ftl awareness to the Covenant's colossus glassing beam weapon to align it with the other vanilla colossus weapons.

Uppdatering: 16 mar, 2023 @ 15:49

Updated to 3.7.2

- Updated pre-ftl Covenant species to 3.7.2 pre-ftl standards.

Uppdatering: 11 feb, 2023 @ 18:04

Uppdatering: 6 feb, 2023 @ 22:35

- Updated ai weights for all Covenant army types to encourage the ai to use them.

Uppdatering: 22 jan, 2023 @ 2:50

Weapon balancing for Covenant weapons and updating weapon roles and ai tag behaviors to 3.6.1 standards.

Uppdatering: 5 jan, 2023 @ 23:36

Uppdatering: 16 dec, 2022 @ 6:53

- Fixed an issue with the Luminary relic showing a black box in the relic tab.
- Updated the covenant namelists with ship pattern class names.
- Updated army namelists with vehicle pattern class names.
- Added a new army type: The Zashk-pattern Draugr, a heavy mobile fortress vehicle that has a high amount of health and army damage. Can be built from the coveannt assembly forge building and researching cov heavy vehicle and excavator tech.
- Updated Scarab and Kraken damage and health numbers.

Uppdatering: 6 dec, 2022 @ 11:08

Uppdatering: 30 nov, 2022 @ 21:53

- Updated to 3.6.0
- Fixed an issue that caused a crash when using the Covenant origin.
- Added a new weapon component for the torpedo slot: Mictix-pattern Heavy Plasma Torpedo.
- Balanced the plasma torpedoes to be more in-line with the new weapon changes for torpedoes.