Starbound

Starbound

Spardan Items
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Update: 23 Sep @ 12:09am

----------CHANGELOG VERSION 1.2.2:

-----Bugfixes:
-Fixed visual bug which caused the stab swoosh animation to loop infinitely when landing from DragonLimit's DragonDive attack and not triggering an explosion
-Fixed code which was flagging error logs for DemonicKatana

-----Weapons:
-Altered timing for certain fire stances for ComboBroadswordDemonic ability to animate stabs properly.
-Created StabCharge alt ability (variant of BladeCharge)
-Changed DemonicSword alt ability to StabCharge from FlipSlash
-Altered BladeFlurry alt ability to improve visuals, timing, and damage
-Reworked DemonicStinger alt ability to have shorter range and fire projectiles in the aimed direction while charging (needs constant energy drain)
-Altered DemonicFlurryBlade projectile to look and act less janky
-Created JudgementStance alt ability
-Changed DemonicKatana to be 2-handed
-Changed DemonicKatana2 to be 2-handed
-Removed charged attack mechanics from DemonicKatana3
-Reworked DemonicKatanas to use improving variants of new JudgementStance alt ability
-Added air charged attack variant to DemonicKatana4
-Altered JudgementCounter projectile to function via a new status effect (used to spawn a stationary invisible projectile)

-----Armors:
NONE

-----Dungeons:
-Added Wishquartz to Elemental Comet treasurepools
->Removed Wishquartz from UniqueWeapon treasurepool
-Added RedgraveSlugger to Elemental Comet treasurepools
->Removed RedgraveSlugger from UniqueWeapon treasurepool
-Added MysticBattlestaff to Elemental Comet treasurepools
->Removed MysticBattlestaff from UniqueWeapon treasurepool
-Added Sagittarius to Elemental Comet treasurepools
->Removed Sagittarius from UniqueWeapon treasurepool
-Added DarkKnightHelm to Elemental Comet boss lootpool

-----Misc:
NONE

-----Known Issues:
-Select users reporting a strange interaction where Sagittarius weapon's altAbility is causing self-damage. Unsure as to the cause of this. Possibly related to Borderlands Shield and Damage-Type mods.

Update: 5 Sep @ 6:52pm

-----CHANGELOG VERSION 1.2.1:

-----Bugfixes:
-DemonicKatana4 should no longer end all EphemeralEffects when removing BladeSpiral status
-FeralHeart should no longer end all EphemeralEffects when removing BurningSoul status
-DragonSpear5 no longer loses its hitbox after starting its DragonDive ability.

-----New Additions:
---Weapons:
-Added ThunderCross knuckle (learned from StormSurge)
-Added ThermalStraight knuckle (learned from CryoFinger or FlameClaw)
-Added Aensland weapon (dropped by Erchius Horror)

---Armors:
-Added Aensland armor set (learned from Aensland weapon)

-----Changes:
---Weapons:
-Moved IgnitionBlade files to /shortsword/ directory and modifying their category to reflect the same (please report any issues)
-Added assistedmelee just-attack mechanics to IgnitionBlade2, IgnitionBlade3, and IgnitionBlade4
-Added assistedmelee command inputs to IgnitionBlade2, IgnitionBlade3, and IgnitionBlade4
-Changed IgnitionBlade4 to a 1-handed weapon (sp-ignitionblade4legacy item remains for anyone who miss the old version)
->IgnitionBlade4's transformation ability is now activated with Charged L-Click input and reverted with Crouch L-Click input
-Altered mechanics, visuals, and damage for IgnitionPhantom projectiles (added wings to phantoms, adjusted damage values and knockback)
-Changed OniHammer attack to be single-strike and deal knockback properly
-Changed OniHammer's ZealousSmash ability to deal knockback properly
-Altered visuals for Bishop2 and Rook2 firing animations
-Altered recipe for StormSurge
-Reduced level of StormSurge from 4 to 3
-Altered visuals and recipe for StormSurge2 to include elements from ThunderCross
-Reduced level of StormSurge2 from 6 to 5
-Reduced FlameClaw to Uncommon rarity
-Reduced CryoFinger to Uncommon rarity
-Reduced level of Cryofinger from 4 to 3
-Doubled drop rate for LeiLei weapon from Shockhopper boss, from 10% to 20%
-Doubled drop rate for Zabel weapon from BigApe boss, from 10% to 20%
-Added stun effect to PeerlessComposure ability for LimitlessKatana on-block
-Added EX-SkyFall ability for LimitlessKatana as a charged input

---Dungeons:
-Added SalamanderUltraquartz to the BlazingComet final room loot table, (2.5% loot chance)
-Added YetiUltraquartz to the FrozenComet final room loot table, (2.5% loot chance)
-Added RaijuuUltraquartz to the IonizedComet final room loot table, (2.5% loot chance)
-Added StrigoiUltraquartz to the VirulentComet final room loot table, (2.5% loot chance)
->(Not changing Ultraquartz drop rates on current Spardan mobs until a later date)
-Added DemonSoulOrb to the loot table for breakable DemonCore object at the end of comet dungeons, (guaranteed drop, with a chance for 5x reward)

---Misc:
-Changed animation effects for TechEnablers, Talentquartz, and Wishquartz

---Known Issues---
-Select users reporting a strange interaction where Sagittarius weapon's altAbility is causing self-damage. Unsure as to the cause of this. Possibly related to Borderlands Shield and Damage-Type mods.

Update: 14 May @ 10:13pm

CHANGELOG (v1.2.0):

---General---
-Added Blazing Comet, Frozen Comet, Ionized Comet, and Virulent Comet instance dungeons (found via starmap navigation as random space encounters)
-Added "Baerial" enemy type to spawn in Blazing Comets
-Added "Beelzebubby" enemy type to spawn in Frozen Comets
-Added "Boophomel" enemy type to spawn in Ionized Comet
-Added "Bellephegor" enemy type to spawn in Virulent Comet
-Added ShadowSpardanAncestral NPC to spawn in Comet dungeons

---Objects---
-Added DarkReliquary object with a chance to drop SoulOrbs
-Added DemonCore object

---Items---
-DemonicSword3 no longer teaches recipe for DemonicEdge
-Pawn no longer teaches recipes for Rook, Bishop, Knight, or Queen
-SoulOrb no longer teaches DemonSoulOrb recipe
-DemonSoulOrb now teaches DarkKnight armor recipes

---Armors---
-Fixed some visual errors on DemonOutcastArmor
-Fixed visual error on DemonKnightArmor

---Weapons---
-Modified swooshes and hit properties of DemonicSword4's combo
-Modified filepaths for demonic sword projectiles (shouldn't cause any issues, just making note)
-Adjusted BlazeQuartz1 and BlazeQuartz2 projectiles to be hydrophobic
-Added a flat increase in damage values to the "deathscythe" status effect for BladeQuartz2 (killing marked enemies feels a bit more impactful now)
-Modified filepaths for manaquartz projectiles (seems fine during tests, but might cause issues, keeping an eye on this)
-Changed name of SearingUltraquartz to SalamanderUltraquartz (for consistency)
->Increased base damage of SalamanderUltraquartz
-->Changed visuals for SalamanderUltraquartz
-Added YetiUltraquartz consumable item
-Added StrigoiUltraquartz consumable item
-Removed superfluous code from LimitlessKatana

---Techs---
NONE THIS UPDATE

---Known Issues---
-DemonicKatana4's barrier will disable the AirRaid tech's levitation effect prematurely when it expires. This may affect other effects on the player, but it's probably benign. I'm looking into it. Use BugReport if you find an interaction that you can replicate, that will help a lot in figuring out the issue.
-FeralHeart's BurningSoul status disables all EphemeralEffects currently active on the player when it expires. Looking into this in conjuction with the above-mentioned issue. It is likely that I've been implementing EphemeralEffects incorrectly.
-Select users reporting a strange interaction where Sagittarius weapon's altAbility is causing self-damage. Unsure as to the cause of this. Possibly related to Borderlands Shield and Damage-Type mods.

Update: 25 Jul, 2024 @ 12:13pm

CHANGELOG (v1.1.1):

---General---
NONE THIS UPDATE

---Items---
NONE THIS UPDATE

---Armors---
NONE THIS UPDATE

---Weapons---
-Changed Bishop2 into a chargegun, capable of burst-firing shots for high damage
-Changed Rook2 into a chargegun, capable of a powerful shot that knocks back targets

---Techs---
NONE THIS UPDATE

---Known Issues---
-DemonicKatana4's barrier will disable the AirRaid tech's levitation effect prematurely when it expires. This may affect other effects on the player, but it's probably benign. I'm looking into it. Use BugReport if you find an interaction that you can replicate, that will help a lot in figuring out the issue.
-Select users reporting a strange interaction where Sagittarius weapon's altAbility is causing self-damage. Unsure as to the cause of this.

Update: 20 Jul, 2024 @ 8:22pm

CHANGELOG (v1.1.0):

---General---
-Changed file hierarchy for some guns. (Should be fine)
-Altered Sagittarius' alt-fire to be hard-coded "friendly" to hopefully fix a rare compatibility bug

---Items---
NONE THIS UPDATE

---Armors---
NONE THIS UPDATE

---Weapons---
-Applied an instantaneous self-freeze to AssaultHook's firing animation to help line up and smooth out grapple points better.
-Changed DemonOutcastSword to a 1-handed weapon.
->Applied an AssistedMelee script to allow for the weapon throw to be a charged attack.
-->Modified the weapon throw script for DemonOutcastSword to negate Y-Velocity when thrown, allowing for a glide effect.
--->Reduced size of ExplodingCane's hitbox
-Added DemonOutcastCatalyst weapon, 1-handed weapon, learned by crafting DemonOutcastSword
-Changed recipe for DemonOutcastSword2 to include DemonOutcastCatalyst
-Removed fullbright swoosh effects from DemonOutcastSword2 to make it more consistent with DemonOutcastCatalyst
-Added Charged attack to DemonOutcastBlade2 which can be spammed
-Changed combo timing values for DemonOutcastSword2 to attack faster
-Changed DemonOutcastSword2's dash ability to leave a trail of slashes in its wake
-Changed timing for DemonOutcastSword2's slam ability to make it animate smoother
->Added a lunge forward to DemonOutcastSword2's slam ability when started on the ground
-->Added a weakpoison effect to DemonOutcastSword2's slam ability

---Techs---
NONE THIS UPDATE

---Known Issues---
-DemonicKatana4's barrier will disable the AirRaid tech's levitation effect prematurely when it expires. This may affect other effects on the player, but it's probably benign. I'm looking into it. Use BugReport if you find an interaction that you can replicate, that will help a lot in figuring out the issue.

Update: 8 Jul, 2024 @ 10:49am

CHANGELOG (v1.0.9):

---General---
OOPS ALL WEAPONS

---Items---
NONE THIS UPDATE

---Armors---
NONE THIS UPDATE

---Weapons---
-Fixed the hand placement on AssaultHook (thanks Silver and ClayEater)
-Fixed the DrillFist to allow for mining blocks and ore (thanks Legogod)
-Changed PhantomBracer shield to allow the players' arms to swing while the weapon is equipped but not in-use
-Adjusted all DemonicKatana combo damage values
-Added a secondary Charged Attack to DemonicKatana4 (activate during sword barrier mode to fire a barrage of blades)
-Adjusted values and visuals for PhantomSword projectiles to be more uniform
-Added PhantomEdge weapon (learned by crafting DemonicEdge3)
-Added Zabel weapon (drops from BigApe)
-Added LeiLei weapon (drops from ShockHopper)

---Techs---
NONE THIS UPDATE

Known Issues:

-DemonicKatana4's barrier will disable the AirRaid tech's levitation effect prematurely when it expires. This may affect other effects on the player, but it's probably benign. I'm looking into it. Use BugReport if you find an interaction that you can replicate, that will help a lot in figuring out the issue.

Update: 3 Apr, 2024 @ 8:09am

CHANGELOG (v1.0.8):

---General---
-Introduced Wishquartz concept, packages which contain pre-determined loot, findable as loot
->Packaged FF7 weapons and armors into Wishquartz packages
-->Removed individual FF7 weapons and armors from loot pools

---Items---
NONE THIS UPDATE

---Armors---
NONE THIS UPDATE

---Weapons---
-Added Bladeswell Manaquartz I and II (learned from Heartswell Manaquartz I)
->AtkUp AOE > Doomed > DeathScythe
-Added Shieldswell Manaquartz I and II (learned from Heartswell Manaquartz I)
->DefUp AOE > Repulsion Zone > PhaseShield

---Techs---
NONE THIS UPDATE

Update: 29 Mar, 2024 @ 7:32pm

CHANGELOG (v1.0.7):

---General---
-Adjusted recipes for some Fantastic Weapons

---Items---
NONE THIS UPDATE

---Armors---
-Changed OniNobori backitem from a personal damage boost to have a universal damage boosting AOE when worn
-Added CrimsonCoyote outfit (Red XIII, FF7)

---Weapons---
-Added proper fullbright to BreakthroughBlade
-Changed StarKnuckle's uppercut damage to iceplasma
-Added FeralHeart weapon (Red XIII, FF7)
->5-hit fire dagger, air combo, charged attack, air charged attack
->ground special, air special, crouch special, block stack mechanic, EX specials

---Techs---
NONE THIS UPDATE

Update: 20 Mar, 2024 @ 9:40pm

CHANGELOG (v1.0.6):

---General---
-Added Ultraquartz category to SoulquartzStation. Red Quartz that are destroyed for a powerful effect

---Items---
-Added RaijuuUltraquartz. Consumable. Attacks an area for a duration
-Added SalamanderUltraquartz. Consumable. Seeks targets to snare and burn

---Armors---
-Added Quartzguard outfit (Sonon, FF7)

---Weapons---
-Reduced knockback for DemonicSword4's charged projectile
-Added seeking blades to DemonicSword4's charged projectile
-Fixed knockback bug on DemonicSword4's ability
-Improved visuals for DemonicKatana4's charged barrier
-Adjusted attributes for PhantomBracer for balancing (added energy usage, reduced parry window, altered effects)
-Reduced mining power of the DrillFist weapon
-Reworked damage values across BreakthroughBlade's alt-abilities for bugfix and balancing purposes:
->BraveCrash now has a hitbox on the windup and a higher damage value on the slam
->MeteorSpike shots now apply burn for 3s (up from 1s)
->BladeStorm now has a lower damage value for its sword swoosh
->ThunderBreaker now deals damage when transitioning into its uppercut and launches foes upwards
-Increased energy usage for RagingTyphoon's gunfire and Avalanche ability
-Changed effects for HiddenPinwheel's Kieru ability (camouflage25 instead of invisible, added invulnerable)
-Added WindstormBattlestaff weapon (Sonon, FF7)
-Added HeartswellManaquartz1
-Added HeartswellManaquartz2
->Regeneration Gas > Heal Projectile > Healing Zone (Credit to Nebulox for the player-homing script)
-->(unable to test the tracking in a multiplayer session, someone will have to let me know how well it works)

---Techs---
-Improved visuals for SlayerWard tech
-Increased NimbusFlight's energy drain to 30/s (up from 10/s)

Update: 28 Feb, 2024 @ 7:21pm

Bugfix to un-break Demon Outcast Greatblade.