Total War: ATTILA

Total War: ATTILA

BRAN MK 1212 BATTLE AI
Viser 61–70 av 72 bidrag
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Oppdatering: 25. jan. 2020 @ 13.59

Reflex bows stats raised.

Oppdatering: 25. jan. 2020 @ 3.02

Raised shield defense 10% and missile block chance 10% Raised Men Hits Points 15% and Horse Hit points 20% for longer battles. Cav more deadly against light infantry.

Oppdatering: 24. jan. 2020 @ 13.58

Ai Generals get some general battle effects in battle (campaign only). Cavalry charge bonus(campaign only).

Oppdatering: 24. jan. 2020 @ 6.16

General Bodyguard units(Generals,Kings,Sultans,Dukes) will now stay back behind the lines and not rush into battle. Lowered pike damage. Some horse archer units get raised spotting rules.

Oppdatering: 22. jan. 2020 @ 21.01

Raised mail, scale and plate armor 15% for longer battles.

Oppdatering: 19. jan. 2020 @ 12.59

Heavy Infantry get 10% stat boost. Muslim elite units get 15% stat boost. Bodyguards get 15% stat boost. Better Ai missile range and firing rate and ammo. Ai General Aura raised 15%. Ai charge bonus raised 10%. Raised AP damage on maces and axes 10%.

Oppdatering: 18. jan. 2020 @ 2.47

Raised charge speed of all cavalry by 15%. Better scouting range for missile cavalry.

Oppdatering: 17. jan. 2020 @ 14.22

20% longer ranges for all bow weapons. Swords, maces and axes better killing power. Lances bonus against men.

Oppdatering: 17. jan. 2020 @ 2.52

Raised melee attack and defense 10%-15% on Kings Guard and Templar and Hospitaller Knights.

Oppdatering: 17. jan. 2020 @ 2.15

Lowered Archer and Crossbowmen melee defense and morale stats by 35%. They were too high.