ARK: Survival Evolved

ARK: Survival Evolved

AramoorePlus
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Actualización: 14 ENE 2022 a las 3:35 a. m.

Update Coming Soon:
v1.2.6.6

-Test cook with some funky things

Actualización: 14 ENE 2022 a las 12:05 a. m.

Update Coming Soon:
v1.2.6.6

-Test cook with some funky things

Actualización: 21 DIC 2021 a las 2:52 a. m.

Update Coming Soon:
v1.2.6.5

-Test cook with some funky things

Actualización: 17 DIC 2021 a las 12:12 a. m.

Update Coming Soon:
v1.2.6.5

-Test cook with some funky things

Actualización: 6 DIC 2021 a las 4:50 p. m.

Update Coming Soon:
v1.2.6.4

-Test cook with some funky things

Actualización: 9 JUL 2021 a las 3:58 p. m.

Update Coming Soon:
v1.2.6.3

-test cook for new devb kit

Actualización: 16 JUN 2021 a las 2:50 p. m.

Update Coming Soon:
v1.2.6.1

-Why does Ark hate this mod :(

Actualización: 16 JUN 2021 a las 12:17 p. m.

Update Coming Soon:
v1.2.6

-Why does Ark hate this mod :(

Actualización: 10 DIC 2020 a las 10:55 a. m.

Update Coming Soon:
v1.2.5

- reduced Stam cost of fire spell
- Increased stam cost for ice spell but added extra cold effect.
- Slowed down acid spell projectile
- Blood taken debuff is now more punishing
- Blood taken debuff visual error on timer fixed
- Fix for vampire temp resistance not working
- Vampires can no longer consume custom drinks without a debuff
- Fix for rogues not being able to use Back-Track ability
- Fixed tail unhiding for owning client when switching from fpv to tpv
- Removed remnants of vampire detection on armors and shields
- Added secondary invalid food consumption check for vampires
- Gave Zarum a massage


Disclaimer - of mages are too OP after this patch we will have a poll if we should roll back to old number or keep current but mages loose Light amour. None of these numbers are fainal.

Actualización: 7 DIC 2020 a las 4:11 a. m.

Update Coming Soon:
v1.2.4

-Lighting spell x2 through amour damage
-Flux takes more dura per hit now
-Acid speed is now x4 faster projectile and hits 33% harder to dura
-Lighting has a slight dura deg now stop shield exploit
-Spears only use poke animation now and Knockback has been halfed.
-Bleed now will not be removed by bandaging but will instead take 30 secs from the timer. Carry Stims and Health pots to counter or/and add some point into fort to lessen the torpor effect.
-Fire/Ice will do a min of 6 health sec for mages
-Reduced bleed amount for spread weps.
-Removed food from courage buff



Disclaimer - of mages are too OP after this patch we will have a poll if we should roll back to old number or keep current but mages loose Light amour. None of these numbers are fainal.