ARK: Survival Evolved

ARK: Survival Evolved

AramoorePlus
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Pembaruan: 14 Jan 2022 @ 3:35am

Update Coming Soon:
v1.2.6.6

-Test cook with some funky things

Pembaruan: 14 Jan 2022 @ 12:05am

Update Coming Soon:
v1.2.6.6

-Test cook with some funky things

Pembaruan: 21 Des 2021 @ 2:52am

Update Coming Soon:
v1.2.6.5

-Test cook with some funky things

Pembaruan: 17 Des 2021 @ 12:12am

Update Coming Soon:
v1.2.6.5

-Test cook with some funky things

Pembaruan: 6 Des 2021 @ 4:50pm

Update Coming Soon:
v1.2.6.4

-Test cook with some funky things

Pembaruan: 9 Jul 2021 @ 3:58pm

Update Coming Soon:
v1.2.6.3

-test cook for new devb kit

Pembaruan: 16 Jun 2021 @ 2:50pm

Update Coming Soon:
v1.2.6.1

-Why does Ark hate this mod :(

Pembaruan: 16 Jun 2021 @ 12:17pm

Update Coming Soon:
v1.2.6

-Why does Ark hate this mod :(

Pembaruan: 10 Des 2020 @ 10:55am

Update Coming Soon:
v1.2.5

- reduced Stam cost of fire spell
- Increased stam cost for ice spell but added extra cold effect.
- Slowed down acid spell projectile
- Blood taken debuff is now more punishing
- Blood taken debuff visual error on timer fixed
- Fix for vampire temp resistance not working
- Vampires can no longer consume custom drinks without a debuff
- Fix for rogues not being able to use Back-Track ability
- Fixed tail unhiding for owning client when switching from fpv to tpv
- Removed remnants of vampire detection on armors and shields
- Added secondary invalid food consumption check for vampires
- Gave Zarum a massage


Disclaimer - of mages are too OP after this patch we will have a poll if we should roll back to old number or keep current but mages loose Light amour. None of these numbers are fainal.

Pembaruan: 7 Des 2020 @ 4:11am

Update Coming Soon:
v1.2.4

-Lighting spell x2 through amour damage
-Flux takes more dura per hit now
-Acid speed is now x4 faster projectile and hits 33% harder to dura
-Lighting has a slight dura deg now stop shield exploit
-Spears only use poke animation now and Knockback has been halfed.
-Bleed now will not be removed by bandaging but will instead take 30 secs from the timer. Carry Stims and Health pots to counter or/and add some point into fort to lessen the torpor effect.
-Fire/Ice will do a min of 6 health sec for mages
-Reduced bleed amount for spread weps.
-Removed food from courage buff



Disclaimer - of mages are too OP after this patch we will have a poll if we should roll back to old number or keep current but mages loose Light amour. None of these numbers are fainal.