Black Mesa

Black Mesa

Chapter Overhaul: Office Complex, WGH + Vent Mod, Blast Pit
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Uppdatering: 16 jun, 2023 @ 20:06

-Fixed error model in Office Complex map C

Uppdatering: 26 jun, 2022 @ 11:39

-Moved soundscripts to _level_sounds files

Uppdatering: 23 jun, 2022 @ 16:31

-Added cubemaps to OC map A, all WGH maps, and BP maps B and E

Uppdatering: 18 jun, 2022 @ 10:24

-Rebuilt node graphs for all maps
-"You First" guard in OC map B now auto follows you once the headcrabs in the reception area see you
-Added extra Vortigaunt behind the vending machines in OC map B like in Half-Life
-G-Man in WGH map A now disappears around a corner instead of in the player's sight
-Made the drop crate less janky

Uppdatering: 13 jun, 2022 @ 17:31

Updated for Black Mesa Character Expansion 2022

Uppdatering: 16 sep, 2021 @ 11:40

-Updated node graph files
-Removed backup BSP files that I left in by accident

Uppdatering: 9 sep, 2021 @ 16:58

All maps:
-Rebalanced health and suit charger fill levels

WGH A:
-Removed the NPC clip from the tripmine right after the last sentry hall
-Added MP5 grenades in the freight elevator room

Uppdatering: 1 jun, 2021 @ 23:53

WGH A:
-Fixed SIlo Doors scientist running too far forward and clipping into the guard station window
-"Rusty the Zombie Guard" now becomes neutral to his human partner once the latter is grabbed by the other zombie

Uppdatering: 4 apr, 2021 @ 10:35

-Fixed "Node Graph Out Of Date" in Office Complex and WGH
-Fixed crash when going into the elevator hallway in WGH map C, for real this time!

Uppdatering: 29 mar, 2021 @ 9:07

-Added KyuuGryphon's fix for the electrocuted water particle effect in Office Complex A