Black Mesa
Chapter Overhaul: Office Complex, WGH + Vent Mod, Blast Pit
Показване на 1 — 10 от 24 постъпления
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Обновление: 16 юни 2023 в 20:06

-Fixed error model in Office Complex map C

Обновление: 26 юни 2022 в 11:39

-Moved soundscripts to _level_sounds files

Обновление: 23 юни 2022 в 16:31

-Added cubemaps to OC map A, all WGH maps, and BP maps B and E

Обновление: 18 юни 2022 в 10:24

-Rebuilt node graphs for all maps
-"You First" guard in OC map B now auto follows you once the headcrabs in the reception area see you
-Added extra Vortigaunt behind the vending machines in OC map B like in Half-Life
-G-Man in WGH map A now disappears around a corner instead of in the player's sight
-Made the drop crate less janky

Обновление: 13 юни 2022 в 17:31

Updated for Black Mesa Character Expansion 2022

Обновление: 16 септ. 2021 в 11:40

-Updated node graph files
-Removed backup BSP files that I left in by accident

Обновление: 9 септ. 2021 в 16:58

All maps:
-Rebalanced health and suit charger fill levels

WGH A:
-Removed the NPC clip from the tripmine right after the last sentry hall
-Added MP5 grenades in the freight elevator room

Обновление: 1 юни 2021 в 23:53

WGH A:
-Fixed SIlo Doors scientist running too far forward and clipping into the guard station window
-"Rusty the Zombie Guard" now becomes neutral to his human partner once the latter is grabbed by the other zombie

Обновление: 4 апр. 2021 в 10:35

-Fixed "Node Graph Out Of Date" in Office Complex and WGH
-Fixed crash when going into the elevator hallway in WGH map C, for real this time!

Обновление: 29 март 2021 в 9:07

-Added KyuuGryphon's fix for the electrocuted water particle effect in Office Complex A