RimWorld
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
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更新: 2021年4月29日 @ 20時24分

[Auto-generated text]: Update on 4/30/2021 5:24:22 AM.

更新: 2021年4月28日 @ 20時26分

[Auto-generated text]: Update on 4/29/2021 5:25:59 AM.

更新: 2021年1月18日 @ 15時00分

* Changed scar repairing related surgeries to use any medicines, no longer hard locked to glitterworld medicines.
* Removed the 1% death chance on fail from scar repair surgery that do not involve the brain.
* Corrected research description of Neurological treatment.
* Auxiliary AI (diplomatic) now reduces social fight chance factor by 50%.
* Auxiliary AI (construction) added fix broken building success chance 15%, and smoothing speed bonus 25%.
* Auxiliary AI (mining) increased deep drilling speed bonus from 20% to 25%.
* Auxiliary AI (mining) reduced smoothing speed bonus from 15% to 10%.
* Auxiliary AI (sharpshooter) removed aiming delay increase.

更新: 2020年10月15日 @ 18時50分

* Neuromuscular framework material cost reduced. From 50 Hyperweave to 25 Hyperweave.

* Added a check before applying <defaultLabelColor> to certain vanilla hediff body parts.

* Added debug for Advanced Power Claw if switching over from original EPOE.

* New surgery to restore Clavicle, Sternum and Pelvis.

更新: 2020年9月12日 @ 11時17分

[Auto-generated text]: Update on 9/12/2020 8:16:43 PM.

更新: 2020年9月8日 @ 10時57分

Established framework for future updates.

更新: 2020年8月22日 @ 23時48分

More fixes for the 1.1 version.

Is this how men turn to murderers?

更新: 2020年8月22日 @ 23時04分

A general rolling back of the changes made for the 1.1 version of the game, for the sake of stability.

P.S. It's all Tarojun's fault.

更新: 2020年8月22日 @ 22時25分

-Fixed minor bugs for the 1.1 version of the game

更新: 2020年8月22日 @ 19時57分

-Fixed a translation issue for the power claw
-Fixed mismatch of work required for the power arm series