RimWorld

RimWorld

EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Ergebnisse 31–40 von 80
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Update: 29. Apr. 2021 um 20:24

[Auto-generated text]: Update on 4/30/2021 5:24:22 AM.

Update: 28. Apr. 2021 um 20:26

[Auto-generated text]: Update on 4/29/2021 5:25:59 AM.

Update: 18. Jan. 2021 um 15:00

* Changed scar repairing related surgeries to use any medicines, no longer hard locked to glitterworld medicines.
* Removed the 1% death chance on fail from scar repair surgery that do not involve the brain.
* Corrected research description of Neurological treatment.
* Auxiliary AI (diplomatic) now reduces social fight chance factor by 50%.
* Auxiliary AI (construction) added fix broken building success chance 15%, and smoothing speed bonus 25%.
* Auxiliary AI (mining) increased deep drilling speed bonus from 20% to 25%.
* Auxiliary AI (mining) reduced smoothing speed bonus from 15% to 10%.
* Auxiliary AI (sharpshooter) removed aiming delay increase.

Update: 15. Okt. 2020 um 18:50

* Neuromuscular framework material cost reduced. From 50 Hyperweave to 25 Hyperweave.

* Added a check before applying <defaultLabelColor> to certain vanilla hediff body parts.

* Added debug for Advanced Power Claw if switching over from original EPOE.

* New surgery to restore Clavicle, Sternum and Pelvis.

Update: 12. Sep. 2020 um 11:17

[Auto-generated text]: Update on 9/12/2020 8:16:43 PM.

Update: 8. Sep. 2020 um 10:57

Established framework for future updates.

Update: 22. Aug. 2020 um 23:48

More fixes for the 1.1 version.

Is this how men turn to murderers?

Update: 22. Aug. 2020 um 23:04

A general rolling back of the changes made for the 1.1 version of the game, for the sake of stability.

P.S. It's all Tarojun's fault.

Update: 22. Aug. 2020 um 22:25

-Fixed minor bugs for the 1.1 version of the game

Update: 22. Aug. 2020 um 19:57

-Fixed a translation issue for the power claw
-Fixed mismatch of work required for the power arm series