Garry's Mod

Garry's Mod

Archer Crossbow
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Update: 28 Aug, 2017 @ 7:20pm

BBBBBBBBBBBBBBUGFIXES.

Update: 27 Aug, 2017 @ 7:17pm

:thonk:

Update: 27 Aug, 2017 @ 6:57pm

Bugfixes

Update: 27 Aug, 2017 @ 6:10pm

Minor amendment to last change. Grapple Arrow now has a cooldown time of only one second. In addition, grappling reduces your fall damage!

Update: 27 Aug, 2017 @ 5:43pm

-Complete recode from the ground up.
-Arrows are no longer physical and rely on traces instead of collisions. End result is a much more predictable and much more reliable flight path and no possibility of crashes.
-NPC and player pinning has also been improved, with (hopefully!) the side effect of making NPCs without health (ie: dealers etc) unable to be pinned.
-The normal and fire arrows are now one in the same, changing effect size based on how long you have charged to indicate the damage and speed.
-Arrow flight speed, damage, and ignite time are now based on how long you charge instead of flat amounts.
-Brand new custom effects, including impact effects, marks, and scorch decals.
-The grapple arrow now has infinite life and can only be removed by severing it yourself with R.

Update: 16 Apr, 2014 @ 10:27pm

Fixed error spam

Update: 26 Mar, 2014 @ 5:26pm

Changed weapon category to the same as the Shock Rifle and renamed entities

Update: 24 Nov, 2013 @ 9:46am

FUCK

Update: 24 Nov, 2013 @ 9:38am

Fixed the previous fix not actually being fixed

Update: 24 Nov, 2013 @ 9:33am

workaround for PhysicsSimulate causing a shitload of lag, which includes proper arrow velocity