Garry's Mod
Archer Crossbow
22件中 11-20 を表示
< 1  2  3 >
更新: 2017年8月28日 @ 19時20分

BBBBBBBBBBBBBBUGFIXES.

更新: 2017年8月27日 @ 19時17分

:thonk:

更新: 2017年8月27日 @ 18時57分

Bugfixes

更新: 2017年8月27日 @ 18時10分

Minor amendment to last change. Grapple Arrow now has a cooldown time of only one second. In addition, grappling reduces your fall damage!

更新: 2017年8月27日 @ 17時43分

-Complete recode from the ground up.
-Arrows are no longer physical and rely on traces instead of collisions. End result is a much more predictable and much more reliable flight path and no possibility of crashes.
-NPC and player pinning has also been improved, with (hopefully!) the side effect of making NPCs without health (ie: dealers etc) unable to be pinned.
-The normal and fire arrows are now one in the same, changing effect size based on how long you have charged to indicate the damage and speed.
-Arrow flight speed, damage, and ignite time are now based on how long you charge instead of flat amounts.
-Brand new custom effects, including impact effects, marks, and scorch decals.
-The grapple arrow now has infinite life and can only be removed by severing it yourself with R.

更新: 2014年4月16日 @ 22時27分

Fixed error spam

更新: 2014年3月26日 @ 17時26分

Changed weapon category to the same as the Shock Rifle and renamed entities

更新: 2013年11月24日 @ 9時46分

FUCK

更新: 2013年11月24日 @ 9時38分

Fixed the previous fix not actually being fixed

更新: 2013年11月24日 @ 9時33分

workaround for PhysicsSimulate causing a shitload of lag, which includes proper arrow velocity